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author | megamage <none@none> | 2009-07-01 18:07:20 -0500 |
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committer | megamage <none@none> | 2009-07-01 18:07:20 -0500 |
commit | e1d93bd00f676701b1de87f86a1f2fc5cfc11438 (patch) | |
tree | 092bc22e10ba60a13b5bf04ee351f614d8679b4c /src/shared/Database/DBCFileLoader.h | |
parent | 8122a15f467a8493cd5c49decc4fe09499b78af4 (diff) |
*Backup your DB!
[8098] Support uint32 spell ids in code. Author: VladimirMangos
* Propertly work with uint32 spell ids in player action bar
* Fix in same time bug with not save equipment set button with id==0
* Merge misc field in character_action and playercreateinfo_action to action field as 3 byte
* Propertly load uint32 spell ids from character_spell
* Fixed types for some pet/creature related structure for spell id storing.
--HG--
branch : trunk
Diffstat (limited to 'src/shared/Database/DBCFileLoader.h')
0 files changed, 0 insertions, 0 deletions