diff options
author | visagalis <none@none> | 2008-11-14 17:03:03 -0600 |
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committer | visagalis <none@none> | 2008-11-14 17:03:03 -0600 |
commit | bfa9e7516177af9e13391a09d4e1356c74a4c2ba (patch) | |
tree | b4b4c98fac8e547db4a165e5e8cc0fb03c21c005 /src/shared/Database/DBCStructure.h | |
parent | d1e759479b3f31cccc270e40d3e6af13204eb627 (diff) |
[svn] *** Source: MaNGOS ***
* Implement localization of creature/gameobject name that say/yell. Author: evilstar (rewrited by: Vladimir)
* Fix auth login queue. Author: Derex
* Allowed switching INVTYPE_HOLDABLE items during combat, used correct spells for triggering global cooldown at weapon switch. Author: mobel/simak
* Fixed some format arg type/value pairs. Other warnings. Author: Vladimir
* [238_world.sql] Allow have team dependent graveyards at entrance map for instances. Author: Vladimir
NOTE:
Entrance map graveyards selected by same way as local (by distance from entrance) Until DB support will work in old way base at current DB data.
--HG--
branch : trunk
Diffstat (limited to 'src/shared/Database/DBCStructure.h')
-rw-r--r-- | src/shared/Database/DBCStructure.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/shared/Database/DBCStructure.h b/src/shared/Database/DBCStructure.h index 6f3bb63835f..b57b031ef55 100644 --- a/src/shared/Database/DBCStructure.h +++ b/src/shared/Database/DBCStructure.h @@ -464,9 +464,9 @@ struct MapEntry // 99 text flags //chat* unknownText2 // 100-115 unknown empty text fields // 116 text flags - int32 parent_map; // 117 map_id of parent map - //float start_x // 118 enter x coordinate (if exist single entry) - //float start_y // 119 enter y coordinate (if exist single entry) + int32 entrance_map; // 117 map_id of entrance map + float entrance_x; // 118 entrance x coordinate (if exist single entry) + float entrance_y; // 119 entrance y coordinate (if exist single entry) uint32 resetTimeRaid; // 120 uint32 resetTimeHeroic; // 121 // 122-123 |