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authorAnubisss <none@none>2010-05-13 14:15:11 +0200
committerAnubisss <none@none>2010-05-13 14:15:11 +0200
commit10bf921a65a6f040b6a404609752852e03760a95 (patch)
tree55f221597c5f90024945b105474115656d2a9f68 /src/shared/Database/Database.cpp
parente7faef7e76edd84ccdf75139ef78a697db28ad04 (diff)
Generate an error message when core tries to assign a script's ScriptName which is already assigned.
This means if that happened the core override the older script. As a result, the earlier one doesn't work and can't deallocate so generates memory leak. This commit also fixes memory leaks caused by that. Valgrind log: ==4753== 354 (312 direct, 42 indirect) bytes in 1 blocks are definitely lost in loss record 1,194 of 1,218 ==4753== at 0x4C2626C: operator new(unsigned long) (vg_replace_malloc.c:230) ==4753== by 0x1039D85: AddSC_go_scripts() (go_scripts.cpp:1015) ==4753== by 0xDC196F: AddScripts() (ScriptLoader.cpp:534) ==4753== by 0xC19943: ScriptMgr::ScriptsInit() (ScriptMgr.cpp:70) ==4753== by 0xD1CCAE: World::SetInitialWorldSettings() (World.cpp:1608) ==4753== by 0x9100A6: Master::Run() (Master.cpp:234) ==4753== by 0x90F5D6: main (Main.cpp:146) --HG-- branch : trunk
Diffstat (limited to 'src/shared/Database/Database.cpp')
0 files changed, 0 insertions, 0 deletions