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authormaximius <none@none>2009-09-27 15:14:25 -0700
committermaximius <none@none>2009-09-27 15:14:25 -0700
commitfd556848730d28f44302b696c66d0d4610584975 (patch)
tree960e8956fa6e6e9e238d65f9d002bb7b5893af5f /src/shared/Database/Database.cpp
parent49e315931d66f5eb8c29d253ddad982fe01ddd19 (diff)
*Better method for choosing a random model on respawn (should no longer show opposite faction models)
*Attempt to make it so creatures: don't help players or units controlled or owned by players; and don't help if the unit is fleeing from the enemy player --HG-- branch : trunk
Diffstat (limited to 'src/shared/Database/Database.cpp')
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