aboutsummaryrefslogtreecommitdiff
path: root/src/shared/Database/DatabaseMysql.h
diff options
context:
space:
mode:
authorTrazom62 <none@none>2010-02-27 16:41:44 +0100
committerTrazom62 <none@none>2010-02-27 16:41:44 +0100
commit6146c337327788460661a42a0f536c2ebb592582 (patch)
tree86f37615b3b0942dee48026a99f280e5dbb097a3 /src/shared/Database/DatabaseMysql.h
parentd9056adc8acd4915100f24af66f803bca897a80b (diff)
Fix Script Naxxramas/Kel Thusad. Thanks Ille.
Fixes issue 650. Fixes issue 659. Fixes issue 809. Thanks PrinceCreed. script changes - added spawnpoints and spawn creatures in corners * they react defensive, otherwise they assist the minions kelthuzad spawns - added functionality to area trigger * fight begins when player enters green circle - added functionality to kelthuzad trigger * trigger is activated when player enters green circle * trigger disappears after 5s - added functionality to window portals * at 45% portals open to let guardians in - chained can be 3 at once - added spells to chained * for every class two spells - changed timers on enter combat - set combat reach to 2 for guardians - Fix emote when enter combat and when enter phase 2. NOTE: some db updates may still be necessary to have better locations of portals and EventAI updates. For more info, see sql in attachment of #659 and http://trinitydatabase.org/index.php?/topic/14304-boss-naxxramas-kelthuzad on tdb forum. --HG-- branch : trunk
Diffstat (limited to 'src/shared/Database/DatabaseMysql.h')
0 files changed, 0 insertions, 0 deletions