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authorQAston <none@none>2009-07-02 21:32:19 +0200
committerQAston <none@none>2009-07-02 21:32:19 +0200
commit3225eb9648d7b21a5e51365d1f6a863a5fcb3b03 (patch)
tree7894f5da4931f5015c2a8f7dfb0c73807261c5f5 /src/shared/Database/QueryResultMysql.h
parentde721d1b860bd65624ab4b604aff198ac37f80bc (diff)
*Redefine procflags:
PROC_FLAG_SUCCESSFUL_POSITIVE_MAGIC_SPELL = 0x00004000 PROC_FLAG_TAKEN_POSITIVE_MAGIC_SPELL = 0x00008000 PROC_FLAG_SUCCESSFUL_NEGATIVE_MAGIC_SPELL = 0x00010000 PROC_FLAG_TAKEN_NEGATIVE_MAGIC_SPELL = 0x00020000 *Add procEx flag: PROC_EX_NOT_ACTIVE_SPELL = 0x0008000 for spells which proc on spells not doing damage and not specified by familyflags. --HG-- branch : trunk
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