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authormegamage <none@none>2009-03-02 16:59:14 -0600
committermegamage <none@none>2009-03-02 16:59:14 -0600
commitd7d7c3562a9e33f0d655b86572e7a73e0ee384a6 (patch)
tree07b0541f811a95011b0131824d13309f29a69f71 /src/shared/Database/SqlOperations.cpp
parentc6fc7f7bca19eb9acf52a6abac55df84e66ade08 (diff)
[7364] Really implenent server-side anti-cheating cooldown check for spells with SPELL_ATTR_DISABLED_WHILE_ACTIVE. Author: VladimirMangos
Move apply cooldown for like spells to aura apply (GO registering for owner in GO summon spell case) Store "infinity" cooldown for like spells, ignore it at save and reapply it at aura loading. Note: one problem still exist for like spells: at loading/far teleport spell icon lost diabled state at client. Need sedn some unknown data in SendInitialPacketsBeforeAddToMap or SendInitialPacketsAfterAddToMap for restore it state. --HG-- branch : trunk
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