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author | Kudlaty <none@none> | 2009-06-17 09:39:50 +0200 |
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committer | Kudlaty <none@none> | 2009-06-17 09:39:50 +0200 |
commit | 0085745c42eb7e4a483614e5038860c31638123f (patch) | |
tree | 5de0817fc1a49ff101c64372a3e07400d820a6c4 /src/shared/Log.cpp | |
parent | fb26b41e330726ec0c726d2da5817d6c10f91afd (diff) |
Merge [SD2]
r1026 Added save/load to blood furnace instance script.
r1027 Remove manual summons and teleport for boss morogrim, replace with proper spells. Apply sd2 code style.
r1028 Replace SetUInt32Value for display id with function SetDisplayId.
r1029 Simplify spawn of adds for hydross and use combatStartPosition instead of hard coded values for radius check. SD2 code style applied.
r1030 Remove call Aggro in AttackStart and start use EnterCombat AI function.
Note Aggro will still be called like normal, but no longer required defined in scripts.
--HG--
branch : trunk
Diffstat (limited to 'src/shared/Log.cpp')
0 files changed, 0 insertions, 0 deletions