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authormegamage <none@none>2009-03-24 17:42:22 -0600
committermegamage <none@none>2009-03-24 17:42:22 -0600
commit1c6c199f5da5e811fb3e010175bb065510924b9a (patch)
treedc0c066957d2cf56c0ebfd68b1ac8a5c976c8a63 /src/shared/Log.cpp
parent941e5b9dbd1c1dd6056bf4d5b2b057b0043ce63c (diff)
[7533] Redirect movement packet in proper way to controlled target. Author: VladimirMangos
* In creature case ignore fall/etc damage * In player case apply fall damage/etc to controlled player, apply other movement effect to it also. --HG-- branch : trunk
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