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author | Kudlaty <none@none> | 2009-06-17 07:16:40 +0200 |
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committer | Kudlaty <none@none> | 2009-06-17 07:16:40 +0200 |
commit | e62c77fb1d4e069fff0719cca7f2c618c2b72b67 (patch) | |
tree | e801fda9ec333bae672dd3a924f335f5367767c6 /src/shared/Log.cpp | |
parent | 3c502513b00c7f3cb85207c61a01051425cbb9a9 (diff) |
Merge [SD2]
r1021 Remove ScriptedAI boolean InCombat and use real combat state instead where check is needed.
r1022 Added new ScriptedInstance function, DoUseDoorOrButton() for future use in instance scripts.
r1023 Updated instance function DoUseDoorOrButton with additional variables. Remove some older code and replace to use new function.
r1024 Fix typo in previous commit. - Skip
r1025 Added instance script for blood furnace and make bosses set instance data. Some code cleanup - only some code cleanup
--HG--
branch : trunk
Diffstat (limited to 'src/shared/Log.cpp')
0 files changed, 0 insertions, 0 deletions