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authormegamage <none@none>2009-08-08 12:25:20 -0500
committermegamage <none@none>2009-08-08 12:25:20 -0500
commit58dc6e180bf88cc62a4bdff403b54c2cf9eba995 (patch)
tree3c0dd962d82dc294da0fca02fc0612e1febf20f9 /src/shared/Threading.cpp
parentf8a05d264f77f366bf9f367dc5c59262c190c017 (diff)
[8320] Imporovements in wild summoned gameobjects work. Author: VladimirMangos
* Not set owner for will summoned gameobjects. Its not expected to have owner, and must be accessable to all players (or team). * Set for all objects summoned by spells: despawned by deafult for proper despawn withut owner. * Cleanup Spell::EffectSummonObjectWild. --HG-- branch : trunk
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