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authorQAston <none@none>2009-08-08 16:18:05 +0200
committerQAston <none@none>2009-08-08 16:18:05 +0200
commit6b4772207fc4a6af1c9942d0057b9005aa38452e (patch)
tree84c2cdf2b9b44623e2e12839dd9f59502fb1c8c3 /src/shared/Threading.cpp
parent08f1421ae187e43c3d5060f6a467d5b861159823 (diff)
*Cleanups, remove obsolete code and minor optimizations in spellauras.cpp and spelleffects.cpp
*Remove GetDummyAura(uint32 spellid) function - it is faster to use GetAuraEffect or GetAura if id is known than iterate threw dummy auras list *Move Death Strike code from HandleDummyAuraProc to Spell::EffectDummy - original patch by hununza. --HG-- branch : trunk
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