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author | megamage <none@none> | 2009-03-06 15:21:44 -0600 |
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committer | megamage <none@none> | 2009-03-06 15:21:44 -0600 |
commit | 50b3095312ef01dcc748011d740a8fadfaa04b6c (patch) | |
tree | 2260ac10775016e7cc5ded834eb4754adc8aa3a2 /src/shared/Util.cpp | |
parent | 2e0af6e37b17b76651e50b24a016b045f747b658 (diff) |
Implement some death related achievements
* ACHIEVEMENT_CRITERIA_TYPE_DEATH (normal and arena types counting)
* ACHIEVEMENT_CRITERIA_TYPE_DEATH_IN_DUNGEON (instance types by man limit counting)
Note: need fixed for cases when max allowed players different from recommended count.
* ACHIEVEMENT_CRITERIA_TYPE_DEATHS_FROM (environment damage sources by types)
Fixed:
* ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_PLAYER
- self-kill counting as death from players
- same team player kill in opposition kills counter.
Also cleanup in Player::EnvironmentalDamage use DBCStructure.h comment.
Author: VladimirMangos
--HG--
branch : trunk
Diffstat (limited to 'src/shared/Util.cpp')
0 files changed, 0 insertions, 0 deletions