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authorXanadu <none@none>2010-02-05 00:31:28 +0100
committerXanadu <none@none>2010-02-05 00:31:28 +0100
commita5d1bc77abc275402240bec1380fa87f04461ba8 (patch)
treef33b3e3f10a4f0723d85b5bec4764f4518501c06 /src/shared/Util.h
parentb0b261585f4c410736548cd536642cb104cb7023 (diff)
A great purge of obsolete macros.
--HG-- branch : trunk
Diffstat (limited to 'src/shared/Util.h')
-rw-r--r--src/shared/Util.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/shared/Util.h b/src/shared/Util.h
index 1b21d2311cb..4f997725d25 100644
--- a/src/shared/Util.h
+++ b/src/shared/Util.h
@@ -43,24 +43,24 @@ inline uint32 secsToTimeBitFields(time_t secs)
}
/* Return a random number in the range min..max; (max-min) must be smaller than 32768. */
-TRINITY_DLL_SPEC int32 irand(int32 min, int32 max);
+ int32 irand(int32 min, int32 max);
/* Return a random number in the range min..max (inclusive). For reliable results, the difference
* between max and min should be less than RAND32_MAX. */
-TRINITY_DLL_SPEC uint32 urand(uint32 min, uint32 max);
+ uint32 urand(uint32 min, uint32 max);
/* Return a random number in the range 0 .. RAND32_MAX. */
-TRINITY_DLL_SPEC int32 rand32();
+ int32 rand32();
/* Return a random double from 0.0 to 1.0 (exclusive). Floats support only 7 valid decimal digits.
* A double supports up to 15 valid decimal digits and is used internally (RAND32_MAX has 10 digits).
* With an FPU, there is usually no difference in performance between float and double. */
-TRINITY_DLL_SPEC double rand_norm(void);
+ double rand_norm(void);
/* Return a random double from 0.0 to 99.9999999999999. Floats support only 7 valid decimal digits.
* A double supports up to 15 valid decimal digits and is used internaly (RAND32_MAX has 10 digits).
* With an FPU, there is usually no difference in performance between float and double. */
-TRINITY_DLL_SPEC double rand_chance(void);
+ double rand_chance(void);
/* Return true if a random roll fits in the specified chance (range 0-100). */
inline bool roll_chance_f(float chance)