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authormegamage <none@none>2009-01-30 01:14:48 -0600
committermegamage <none@none>2009-01-30 01:14:48 -0600
commit03234a0657eca4836b1015556973629893c76958 (patch)
tree25d3d03ccb8361dbf5a9f6cba59b729d1c5ad22c /src/shared/vmap/ManagedModelContainer.cpp
parent8fe4fc3e4730ecbe203da9aecd5b2c497a774eb8 (diff)
*Fix some bugged AI which cause creatures enter evade mode repeatedly.
*Let player enter combat when attacked but not hit by creatures. --HG-- branch : trunk
Diffstat (limited to 'src/shared/vmap/ManagedModelContainer.cpp')
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