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authorclick <none@none>2010-06-05 00:59:25 +0200
committerclick <none@none>2010-06-05 00:59:25 +0200
commite77716188861d4aa83b227a90e04a66b63baeb1f (patch)
treece72764181a760314ec851f7535052dcf75649db /src/shared/vmap/NodeValueAccess.h
parent1426c2970f42a2d065198806f750bf5dd28d580b (diff)
HIGHLY EXPERIMENTAL - USE AT YOUR OWN RISK
Implement the use of the new vmap3-format by Lynx3d (mad props to you for this, and thanks for the talks earlier) + reduced Vmap size to less than one third, and improve precision + indoor/outdoor check which allows automatic unmounting of players + additional area information from WMOAreaTable.dbc, removed existing "hacks" + WMO liquid information for swimming and fishing correctly in buildings/cities/caves/instances (lava and slime WILL hurt from now on!) - buildfiles for windows are not properly done, and will need to be sorted out NOTE: Do NOT annoy Lynx3d about this, any issues with this "port" is entirely our fault ! THIS REVISION IS CONSIDERED UNSTABLE AND CONTAINS WORK IN PROGRESS - USE AT YOUR OWN RISK! --HG-- branch : trunk
Diffstat (limited to 'src/shared/vmap/NodeValueAccess.h')
-rw-r--r--src/shared/vmap/NodeValueAccess.h51
1 files changed, 0 insertions, 51 deletions
diff --git a/src/shared/vmap/NodeValueAccess.h b/src/shared/vmap/NodeValueAccess.h
deleted file mode 100644
index 50a03480fe3..00000000000
--- a/src/shared/vmap/NodeValueAccess.h
+++ /dev/null
@@ -1,51 +0,0 @@
-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef _NODEVALUEACCESS_H
-#define _NODEVALUEACCESS_H
-
-namespace VMAP
-{
- /**
- This is a helper Class to get access to SubModels or triangles when analyzing the BSP-Tree.
- */
-
- template<class TNode, class TValue> class NodeValueAccess
- {
- private:
- TNode const* iNodeArray;
- TValue const* iValueArray;
-
- public:
- inline NodeValueAccess() : iNodeArray(NULL), iValueArray(NULL) {}
-
- inline NodeValueAccess(TNode const* pNodeArray, TValue const* pValueArray) : iNodeArray(pNodeArray), iValueArray(pValueArray) {}
- inline TNode const* getNodePtr() const { return(iNodeArray); }
- inline TValue const* getValuePtr() const { return(iValueArray); }
-
- inline TNode const& getNode(unsigned int pPos) const { return(iNodeArray[pPos]); }
- inline void setNode(const TNode& pNode, unsigned int pPos) { iNodeArray[pPos] = pNode; }
-
- inline TValue const& getValue(unsigned int pPos) const { return(iValueArray[pPos]); }
- inline void setValue(const TValue& pValue, unsigned int pPos) { iValueArray[pPos] = pValue; }
- };
-}
-#endif
-