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authormaximius <none@none>2009-10-17 15:35:07 -0700
committermaximius <none@none>2009-10-17 15:35:07 -0700
commit26b5e033ffde3d161382fc9addbfa99738379641 (patch)
treea344f369ca32945f787a02dee35c3dbe342bed7e /src/shared/vmap/ShortBox.h
parentf21f47005dcb6b76e1abc9f35fbcd03eed191bff (diff)
*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget --HG-- branch : trunk
Diffstat (limited to 'src/shared/vmap/ShortBox.h')
-rw-r--r--src/shared/vmap/ShortBox.h21
1 files changed, 0 insertions, 21 deletions
diff --git a/src/shared/vmap/ShortBox.h b/src/shared/vmap/ShortBox.h
index 0e98677aa9e..f2d87bc6abe 100644
--- a/src/shared/vmap/ShortBox.h
+++ b/src/shared/vmap/ShortBox.h
@@ -17,24 +17,18 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-
#ifndef _SHORTBOX_H
#define _SHORTBOX_H
-
#include <G3D/Vector3.h>
#include <G3D/AABox.h>
#include <G3D/Triangle.h>
#include <G3D/Ray.h>
-
#include "ShortVector.h"
-
/**
This is a box and a triangle Class using ShortVectors. Each vector has 16 bit an a fixed point 12.4 representation.
*/
-
namespace VMAP
{
-
class ShortBox
{
private:
@@ -48,18 +42,15 @@ namespace VMAP
inline void setHi(const ShortVector& pV){ iV2 = pV; }
inline void setLo(const G3D::Vector3& pV){ iV1 = ShortVector(pV); }
inline void setHi(const G3D::Vector3& pV){ iV2 = ShortVector(pV); }
-
inline bool operator==(const ShortBox& b) const
{
return ((iV1 == b.iV1) && (iV2 == b.iV2));
}
-
inline bool operator!=(const ShortBox& b) const
{
return !((iV1 == b.iV1) && (iV2 == b.iV2));
}
};
-
//=====================================================================
#ifdef _DEBUG_VMAPS
#ifndef gBoxArray
@@ -70,9 +61,7 @@ namespace VMAP
extern bool myfound;
#endif
#endif
-
static const G3D::Vector3 dummyZeroPosition = G3D::Vector3(0,0,0);
-
class TriangleBox
{
private:
@@ -85,20 +74,16 @@ namespace VMAP
_vertex[0] = pV1;
_vertex[1] = pV2;
_vertex[2] = pV3;
-
}
inline const ShortVector& vertex (int n) const
{
return(_vertex[n]);
}
-
inline const ShortBox getBounds()const
{
ShortBox box;
-
ShortVector lo = _vertex[0];
ShortVector hi = lo;
-
for (int i = 1; i < 3; ++i)
{
lo = lo.min(_vertex[i]);
@@ -109,19 +94,15 @@ namespace VMAP
return(box);
}
inline const G3D::Vector3& getBasePosition() { return(dummyZeroPosition); }
-
inline const G3D::AABox getAABoxBounds() const { ShortBox box = getBounds(); return(G3D::AABox(box.getLo().getVector3(), box.getHi().getVector3())); }
-
inline bool operator==(const TriangleBox& t) const
{
return ((_vertex[0] == t._vertex[0]) && (_vertex[1] == t._vertex[1]) &&(_vertex[2] == t._vertex[2]));
}
-
inline bool operator!=(const TriangleBox& t) const
{
return !((_vertex[0] == t._vertex[0]) && (_vertex[1] == t._vertex[1]) &&(_vertex[2] == t._vertex[2]));
}
-
inline void intersect(const G3D::Ray& pRay, float& pMaxDist, bool /*pStopAtFirstHitDummy*/, G3D::Vector3& /*pOutLocationDummy*/, G3D::Vector3& /*pOutNormalDummy*/) const
{
static const double epsilon = 0.00001;
@@ -132,7 +113,6 @@ namespace VMAP
else
{
testT = G3D::Triangle(vertex(2).getVector3(),vertex(1).getVector3(),vertex(0).getVector3());
-
#ifdef _DEBUG_VMAPS
{
G3D::Triangle myt(testT.vertex(0)+p6, testT.vertex(1)+p6,testT.vertex(2)+p6);
@@ -145,7 +125,6 @@ namespace VMAP
}
}
};
-
}
#endif