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authorccrs <ccrs@users.noreply.github.com>2020-05-11 19:38:36 +0200
committerShauren <shauren.trinity@gmail.com>2022-01-04 15:33:04 +0100
commit9fd26c5f09c6c99635a8cd8ac961abe9d0c79e5d (patch)
tree4a79c00faa3e744675edcaa7e4f68e499655b79d /src/tools/vmap4_assembler/TileAssembler.cpp
parenta0538f979a2dfd81aa889d011324e8d5da895dc6 (diff)
Core/Movement: 9080e78 followup
actually port back the previous implementation, now correctly this implies that a unit that has a different victim than the one its chasing will stand still till either: - a new movement replaces the current, for w/e reason - the chase target is again the current victim probably a pause implementation on the generator is a more elegant solution... updates #24600 (cherry picked from commit 472e1fd8aeea80c6b32253007a204e645f89dc2e)
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