diff options
| author | Shauren <shauren.trinity@gmail.com> | 2020-05-21 22:15:58 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2020-05-21 22:15:58 +0200 |
| commit | 4d69cc1c567180b408ddbadb9edf26859cf4c006 (patch) | |
| tree | a40d455e3b460861541f1d1d3f44943d07b9fbd1 /src/tools/vmap4_extractor | |
| parent | 92a289e45518e6a4c3a34fed6d28f09002e53352 (diff) | |
Core/Misc: GCC build and warning fixes
Diffstat (limited to 'src/tools/vmap4_extractor')
| -rw-r--r-- | src/tools/vmap4_extractor/gameobject_extract.cpp | 11 | ||||
| -rw-r--r-- | src/tools/vmap4_extractor/model.cpp | 9 | ||||
| -rw-r--r-- | src/tools/vmap4_extractor/vec3d.h | 17 |
3 files changed, 10 insertions, 27 deletions
diff --git a/src/tools/vmap4_extractor/gameobject_extract.cpp b/src/tools/vmap4_extractor/gameobject_extract.cpp index f96c0fd2c08..6575f5129dd 100644 --- a/src/tools/vmap4_extractor/gameobject_extract.cpp +++ b/src/tools/vmap4_extractor/gameobject_extract.cpp @@ -62,13 +62,6 @@ bool ExtractSingleModel(std::string& fname) extern std::shared_ptr<CASC::Storage> CascStorage; -enum ModelTypes : uint32 -{ - MODEL_MD20 = '02DM', - MODEL_MD21 = '12DM', - MODEL_WMO = 'MVER' -}; - bool GetHeaderMagic(std::string const& fileName, uint32* magic) { *magic = 0; @@ -125,12 +118,12 @@ void ExtractGameobjectModels() continue; uint8 isWmo = 0; - if (header == MODEL_WMO) + if (!memcmp(&header, "REVM", 4)) { isWmo = 1; result = ExtractSingleWmo(fileName); } - else if (header == MODEL_MD20 || header == MODEL_MD21) + else if (!memcmp(&header, "MD20", 4) || !memcmp(&header, "MD21", 4)) result = ExtractSingleModel(fileName); else ASSERT(false, "%s header: %d - %c%c%c%c", fileName.c_str(), header, (header >> 24) & 0xFF, (header >> 16) & 0xFF, (header >> 8) & 0xFF, header & 0xFF); diff --git a/src/tools/vmap4_extractor/model.cpp b/src/tools/vmap4_extractor/model.cpp index 81f1e332d75..3dd206968f3 100644 --- a/src/tools/vmap4_extractor/model.cpp +++ b/src/tools/vmap4_extractor/model.cpp @@ -29,9 +29,8 @@ extern std::shared_ptr<CASC::Storage> CascStorage; -Model::Model(std::string &filename) : filename(filename), vertices(0), indices(0) +Model::Model(std::string &filename) : filename(filename), header(), vertices(nullptr), indices(nullptr) { - memset(&header, 0, sizeof(header)); } bool Model::open() @@ -50,7 +49,7 @@ bool Model::open() uint32 m2start = 0; char const* ptr = f.getBuffer(); - while (m2start + 4 < f.getSize() && *reinterpret_cast<uint32 const*>(ptr) != '02DM') + while (m2start + 4 < f.getSize() && memcmp(ptr, "MD20", 4) != 0) { ++m2start; ++ptr; @@ -154,7 +153,7 @@ Vec3D fixCoordSystem(Vec3D const& v) void Doodad::Extract(ADT::MDDF const& doodadDef, char const* ModelInstName, uint32 mapID, uint32 originalMapId, FILE* pDirfile, std::vector<ADTOutputCache>* dirfileCache) { - char tempname[512]; + char tempname[1036]; sprintf(tempname, "%s/%s", szWorkDirWmo, ModelInstName); FILE* input = fopen(tempname, "r+b"); @@ -262,7 +261,7 @@ void Doodad::ExtractSet(WMODoodadData const& doodadData, ADT::MODF const& wmo, b } } - char tempname[512]; + char tempname[1036]; sprintf(tempname, "%s/%s", szWorkDirWmo, ModelInstName); FILE* input = fopen(tempname, "r+b"); if (!input) diff --git a/src/tools/vmap4_extractor/vec3d.h b/src/tools/vmap4_extractor/vec3d.h index 2c93018091c..8bb822d9d4c 100644 --- a/src/tools/vmap4_extractor/vec3d.h +++ b/src/tools/vmap4_extractor/vec3d.h @@ -28,14 +28,9 @@ public: Vec3D(float x0 = 0.0f, float y0 = 0.0f, float z0 = 0.0f) : x(x0), y(y0), z(z0) {} - Vec3D(const Vec3D& v) : x(v.x), y(v.y), z(v.z) {} + Vec3D(const Vec3D& v) = default; - Vec3D& operator= (const Vec3D &v) { - x = v.x; - y = v.y; - z = v.z; - return *this; - } + Vec3D& operator= (const Vec3D &v) = default; Vec3D operator+ (const Vec3D &v) const { @@ -157,13 +152,9 @@ public: Vec2D(float x0 = 0.0f, float y0 = 0.0f) : x(x0), y(y0) {} - Vec2D(const Vec2D& v) : x(v.x), y(v.y) {} + Vec2D(const Vec2D& v) = default; - Vec2D& operator= (const Vec2D &v) { - x = v.x; - y = v.y; - return *this; - } + Vec2D& operator= (const Vec2D &v) = default; Vec2D operator+ (const Vec2D &v) const { |
