aboutsummaryrefslogtreecommitdiff
path: root/src/tools
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2025-10-25 00:55:34 +0200
committerShauren <shauren.trinity@gmail.com>2025-10-25 00:55:34 +0200
commit03e2aa6737f7c4212f24bc739141c1f2b72639dd (patch)
treec4ba617a8d29bbeff98fdb535f983358c69f6a14 /src/tools
parent96b567995a36bee5de0ffa1f18fac6ba93f39bed (diff)
Core/Vmaps: Rename VMapManager2 to VMapManager
Diffstat (limited to 'src/tools')
-rw-r--r--src/tools/mmaps_generator/PathCommon.h4
-rw-r--r--src/tools/mmaps_generator/PathGenerator.cpp6
-rw-r--r--src/tools/mmaps_generator/TerrainBuilder.cpp8
-rw-r--r--src/tools/mmaps_generator/TerrainBuilder.h8
-rw-r--r--src/tools/mmaps_generator/TileBuilder.cpp4
5 files changed, 15 insertions, 15 deletions
diff --git a/src/tools/mmaps_generator/PathCommon.h b/src/tools/mmaps_generator/PathCommon.h
index b7c05fe1541..b0761cc2d9a 100644
--- a/src/tools/mmaps_generator/PathCommon.h
+++ b/src/tools/mmaps_generator/PathCommon.h
@@ -38,7 +38,7 @@
namespace VMAP
{
- class VMapManager2;
+ class VMapManager;
}
namespace MMAP
@@ -141,7 +141,7 @@ namespace MMAP
namespace VMapFactory
{
- std::unique_ptr<VMAP::VMapManager2> CreateVMapManager(uint32 mapId);
+ std::unique_ptr<VMAP::VMapManager> CreateVMapManager(uint32 mapId);
}
}
diff --git a/src/tools/mmaps_generator/PathGenerator.cpp b/src/tools/mmaps_generator/PathGenerator.cpp
index 1e98b19a852..0830c977886 100644
--- a/src/tools/mmaps_generator/PathGenerator.cpp
+++ b/src/tools/mmaps_generator/PathGenerator.cpp
@@ -25,7 +25,7 @@
#include "PathCommon.h"
#include "Timer.h"
#include "Util.h"
-#include "VMapManager2.h"
+#include "VMapManager.h"
#include <boost/filesystem/operations.hpp>
#include <unordered_map>
#include <vector>
@@ -46,9 +46,9 @@ namespace MMAP
namespace VMapFactory
{
- std::unique_ptr<VMAP::VMapManager2> CreateVMapManager(uint32 mapId)
+ std::unique_ptr<VMAP::VMapManager> CreateVMapManager(uint32 mapId)
{
- std::unique_ptr<VMAP::VMapManager2> vmgr = std::make_unique<VMAP::VMapManager2>();
+ std::unique_ptr<VMAP::VMapManager> vmgr = std::make_unique<VMAP::VMapManager>();
do
{
diff --git a/src/tools/mmaps_generator/TerrainBuilder.cpp b/src/tools/mmaps_generator/TerrainBuilder.cpp
index 6894021ea90..ed417ad51e4 100644
--- a/src/tools/mmaps_generator/TerrainBuilder.cpp
+++ b/src/tools/mmaps_generator/TerrainBuilder.cpp
@@ -23,7 +23,7 @@
#include "ModelInstance.h"
#include "StringFormat.h"
#include "Util.h"
-#include "VMapManager2.h"
+#include "VMapManager.h"
#include <map>
namespace MMAP
@@ -64,7 +64,7 @@ namespace MMAP
}
/**************************************************************************/
- void TerrainBuilder::loadMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData, VMAP::VMapManager2* vmapManager)
+ void TerrainBuilder::loadMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData, VMAP::VMapManager* vmapManager)
{
if (loadMap(mapID, tileX, tileY, meshData, vmapManager, ENTIRE))
{
@@ -76,7 +76,7 @@ namespace MMAP
}
/**************************************************************************/
- bool TerrainBuilder::loadMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData, VMAP::VMapManager2* vmapManager, Spot portion)
+ bool TerrainBuilder::loadMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData, VMAP::VMapManager* vmapManager, Spot portion)
{
std::string mapFileName = Trinity::StringFormat("maps/{:04}_{:02}_{:02}.map", mapID, tileY, tileX);
@@ -579,7 +579,7 @@ namespace MMAP
}
/**************************************************************************/
- bool TerrainBuilder::loadVMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData, VMAP::VMapManager2* vmapManager)
+ bool TerrainBuilder::loadVMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData, VMAP::VMapManager* vmapManager)
{
VMAP::LoadResult result = vmapManager->loadMap("vmaps", mapID, tileX, tileY);
bool retval = false;
diff --git a/src/tools/mmaps_generator/TerrainBuilder.h b/src/tools/mmaps_generator/TerrainBuilder.h
index fff061d4618..7a7cc6ba918 100644
--- a/src/tools/mmaps_generator/TerrainBuilder.h
+++ b/src/tools/mmaps_generator/TerrainBuilder.h
@@ -25,7 +25,7 @@
namespace VMAP
{
-class VMapManager2;
+class VMapManager;
}
enum class map_liquidHeaderTypeFlags : uint8;
@@ -97,8 +97,8 @@ namespace MMAP
public:
explicit TerrainBuilder(bool skipLiquid);
- void loadMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData, VMAP::VMapManager2* vmapManager);
- bool loadVMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData, VMAP::VMapManager2* vmapManager);
+ void loadMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData, VMAP::VMapManager* vmapManager);
+ bool loadVMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData, VMAP::VMapManager* vmapManager);
void loadOffMeshConnections(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData, std::vector<OffMeshData> const& offMeshConnections);
bool usesLiquids() const { return !m_skipLiquid; }
@@ -112,7 +112,7 @@ namespace MMAP
static void cleanVertices(G3D::Array<float>& verts, G3D::Array<int>& tris);
private:
/// Loads a portion of a map's terrain
- bool loadMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData, VMAP::VMapManager2* vmapManager, Spot portion);
+ bool loadMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData, VMAP::VMapManager* vmapManager, Spot portion);
/// Sets loop variables for selecting only certain parts of a map's terrain
void getLoopVars(Spot portion, int& loopStart, int& loopEnd, int& loopInc);
diff --git a/src/tools/mmaps_generator/TileBuilder.cpp b/src/tools/mmaps_generator/TileBuilder.cpp
index 7b0a7bef00f..bdd25b7ef04 100644
--- a/src/tools/mmaps_generator/TileBuilder.cpp
+++ b/src/tools/mmaps_generator/TileBuilder.cpp
@@ -21,7 +21,7 @@
#include "MMapDefines.h"
#include "PathCommon.h"
#include "StringFormat.h"
-#include "VMapManager2.h"
+#include "VMapManager.h"
#include <DetourNavMeshBuilder.h>
namespace
@@ -95,7 +95,7 @@ namespace MMAP
MeshData meshData;
- std::unique_ptr<VMAP::VMapManager2> vmapManager = VMapFactory::CreateVMapManager(mapID);
+ std::unique_ptr<VMAP::VMapManager> vmapManager = VMapFactory::CreateVMapManager(mapID);
// get heightmap data
m_terrainBuilder.loadMap(mapID, tileX, tileY, meshData, vmapManager.get());