diff options
| author | Shauren <shauren.trinity@gmail.com> | 2025-10-25 00:55:34 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2025-10-25 00:55:34 +0200 |
| commit | 03e2aa6737f7c4212f24bc739141c1f2b72639dd (patch) | |
| tree | c4ba617a8d29bbeff98fdb535f983358c69f6a14 /src/tools | |
| parent | 96b567995a36bee5de0ffa1f18fac6ba93f39bed (diff) | |
Core/Vmaps: Rename VMapManager2 to VMapManager
Diffstat (limited to 'src/tools')
| -rw-r--r-- | src/tools/mmaps_generator/PathCommon.h | 4 | ||||
| -rw-r--r-- | src/tools/mmaps_generator/PathGenerator.cpp | 6 | ||||
| -rw-r--r-- | src/tools/mmaps_generator/TerrainBuilder.cpp | 8 | ||||
| -rw-r--r-- | src/tools/mmaps_generator/TerrainBuilder.h | 8 | ||||
| -rw-r--r-- | src/tools/mmaps_generator/TileBuilder.cpp | 4 |
5 files changed, 15 insertions, 15 deletions
diff --git a/src/tools/mmaps_generator/PathCommon.h b/src/tools/mmaps_generator/PathCommon.h index b7c05fe1541..b0761cc2d9a 100644 --- a/src/tools/mmaps_generator/PathCommon.h +++ b/src/tools/mmaps_generator/PathCommon.h @@ -38,7 +38,7 @@ namespace VMAP { - class VMapManager2; + class VMapManager; } namespace MMAP @@ -141,7 +141,7 @@ namespace MMAP namespace VMapFactory { - std::unique_ptr<VMAP::VMapManager2> CreateVMapManager(uint32 mapId); + std::unique_ptr<VMAP::VMapManager> CreateVMapManager(uint32 mapId); } } diff --git a/src/tools/mmaps_generator/PathGenerator.cpp b/src/tools/mmaps_generator/PathGenerator.cpp index 1e98b19a852..0830c977886 100644 --- a/src/tools/mmaps_generator/PathGenerator.cpp +++ b/src/tools/mmaps_generator/PathGenerator.cpp @@ -25,7 +25,7 @@ #include "PathCommon.h" #include "Timer.h" #include "Util.h" -#include "VMapManager2.h" +#include "VMapManager.h" #include <boost/filesystem/operations.hpp> #include <unordered_map> #include <vector> @@ -46,9 +46,9 @@ namespace MMAP namespace VMapFactory { - std::unique_ptr<VMAP::VMapManager2> CreateVMapManager(uint32 mapId) + std::unique_ptr<VMAP::VMapManager> CreateVMapManager(uint32 mapId) { - std::unique_ptr<VMAP::VMapManager2> vmgr = std::make_unique<VMAP::VMapManager2>(); + std::unique_ptr<VMAP::VMapManager> vmgr = std::make_unique<VMAP::VMapManager>(); do { diff --git a/src/tools/mmaps_generator/TerrainBuilder.cpp b/src/tools/mmaps_generator/TerrainBuilder.cpp index 6894021ea90..ed417ad51e4 100644 --- a/src/tools/mmaps_generator/TerrainBuilder.cpp +++ b/src/tools/mmaps_generator/TerrainBuilder.cpp @@ -23,7 +23,7 @@ #include "ModelInstance.h" #include "StringFormat.h" #include "Util.h" -#include "VMapManager2.h" +#include "VMapManager.h" #include <map> namespace MMAP @@ -64,7 +64,7 @@ namespace MMAP } /**************************************************************************/ - void TerrainBuilder::loadMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData, VMAP::VMapManager2* vmapManager) + void TerrainBuilder::loadMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData, VMAP::VMapManager* vmapManager) { if (loadMap(mapID, tileX, tileY, meshData, vmapManager, ENTIRE)) { @@ -76,7 +76,7 @@ namespace MMAP } /**************************************************************************/ - bool TerrainBuilder::loadMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData, VMAP::VMapManager2* vmapManager, Spot portion) + bool TerrainBuilder::loadMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData, VMAP::VMapManager* vmapManager, Spot portion) { std::string mapFileName = Trinity::StringFormat("maps/{:04}_{:02}_{:02}.map", mapID, tileY, tileX); @@ -579,7 +579,7 @@ namespace MMAP } /**************************************************************************/ - bool TerrainBuilder::loadVMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData, VMAP::VMapManager2* vmapManager) + bool TerrainBuilder::loadVMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData, VMAP::VMapManager* vmapManager) { VMAP::LoadResult result = vmapManager->loadMap("vmaps", mapID, tileX, tileY); bool retval = false; diff --git a/src/tools/mmaps_generator/TerrainBuilder.h b/src/tools/mmaps_generator/TerrainBuilder.h index fff061d4618..7a7cc6ba918 100644 --- a/src/tools/mmaps_generator/TerrainBuilder.h +++ b/src/tools/mmaps_generator/TerrainBuilder.h @@ -25,7 +25,7 @@ namespace VMAP { -class VMapManager2; +class VMapManager; } enum class map_liquidHeaderTypeFlags : uint8; @@ -97,8 +97,8 @@ namespace MMAP public: explicit TerrainBuilder(bool skipLiquid); - void loadMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData, VMAP::VMapManager2* vmapManager); - bool loadVMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData, VMAP::VMapManager2* vmapManager); + void loadMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData, VMAP::VMapManager* vmapManager); + bool loadVMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData, VMAP::VMapManager* vmapManager); void loadOffMeshConnections(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData, std::vector<OffMeshData> const& offMeshConnections); bool usesLiquids() const { return !m_skipLiquid; } @@ -112,7 +112,7 @@ namespace MMAP static void cleanVertices(G3D::Array<float>& verts, G3D::Array<int>& tris); private: /// Loads a portion of a map's terrain - bool loadMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData, VMAP::VMapManager2* vmapManager, Spot portion); + bool loadMap(uint32 mapID, uint32 tileX, uint32 tileY, MeshData& meshData, VMAP::VMapManager* vmapManager, Spot portion); /// Sets loop variables for selecting only certain parts of a map's terrain void getLoopVars(Spot portion, int& loopStart, int& loopEnd, int& loopInc); diff --git a/src/tools/mmaps_generator/TileBuilder.cpp b/src/tools/mmaps_generator/TileBuilder.cpp index 7b0a7bef00f..bdd25b7ef04 100644 --- a/src/tools/mmaps_generator/TileBuilder.cpp +++ b/src/tools/mmaps_generator/TileBuilder.cpp @@ -21,7 +21,7 @@ #include "MMapDefines.h" #include "PathCommon.h" #include "StringFormat.h" -#include "VMapManager2.h" +#include "VMapManager.h" #include <DetourNavMeshBuilder.h> namespace @@ -95,7 +95,7 @@ namespace MMAP MeshData meshData; - std::unique_ptr<VMAP::VMapManager2> vmapManager = VMapFactory::CreateVMapManager(mapID); + std::unique_ptr<VMAP::VMapManager> vmapManager = VMapFactory::CreateVMapManager(mapID); // get heightmap data m_terrainBuilder.loadMap(mapID, tileX, tileY, meshData, vmapManager.get()); |
