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author | Rat <none@none> | 2009-04-10 22:02:52 +0200 |
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committer | Rat <none@none> | 2009-04-10 22:02:52 +0200 |
commit | ce0d9fbe8e828ca33ad5416a8719efa1339f393e (patch) | |
tree | c7d9f118e6ba96a34f67423a08dde134111131b2 /src/trinitycore/Master.cpp | |
parent | 1e61dffc8969e2901adff5e34782aaa8c3c07e14 (diff) |
*hyjal update
-small cleanup
-disable loot and reputation gain from trash mobs if players didn't do enough dmg
-added raid damage to instance save
-disable loot for bosses if players do less then 50% damage based on boss' max health
-removed min players workaroud to start the events
--HG--
branch : trunk
Diffstat (limited to 'src/trinitycore/Master.cpp')
0 files changed, 0 insertions, 0 deletions