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authormaximius <none@none>2009-10-17 15:51:44 -0700
committermaximius <none@none>2009-10-17 15:51:44 -0700
commite585187b248f48b3c6e9247b49fa07c6565d65e5 (patch)
tree637c5b7ddacf41040bef4ea4f75a97da64c6a9bc /src/trinitycore/Master.cpp
parent26b5e033ffde3d161382fc9addbfa99738379641 (diff)
*Backed out changeset 3be01fb200a5
--HG-- branch : trunk
Diffstat (limited to 'src/trinitycore/Master.cpp')
-rw-r--r--src/trinitycore/Master.cpp87
1 files changed, 86 insertions, 1 deletions
diff --git a/src/trinitycore/Master.cpp b/src/trinitycore/Master.cpp
index 6c334733ee0..7e56cb7a636 100644
--- a/src/trinitycore/Master.cpp
+++ b/src/trinitycore/Master.cpp
@@ -17,10 +17,13 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
+
/** \file
\ingroup Trinityd
*/
+
#include <ace/OS_NS_signal.h>
+
#include "Common.h"
#include "SystemConfig.h"
#include "World.h"
@@ -30,6 +33,7 @@
#include "Config/ConfigEnv.h"
#include "Database/DatabaseEnv.h"
#include "Policies/SingletonImp.h"
+
#include "CliRunnable.h"
#include "Log.h"
#include "Master.h"
@@ -37,20 +41,26 @@
#include "ScriptCalls.h"
#include "Timer.h"
#include "Util.h"
+
#include "sockets/TcpSocket.h"
#include "sockets/Utility.h"
#include "sockets/Parse.h"
#include "sockets/Socket.h"
#include "sockets/SocketHandler.h"
#include "sockets/ListenSocket.h"
+
#ifdef WIN32
#include "ServiceWin32.h"
extern int m_ServiceStatus;
#endif
+
/// \todo Warning disabling not useful under VC++2005. Can somebody say on which compiler it is useful?
#pragma warning(disable:4305)
+
INSTANTIATE_SINGLETON_1( Master );
+
volatile uint32 Master::m_masterLoopCounter = 0;
+
class FreezeDetectorRunnable : public ACE_Based::Runnable
{
public:
@@ -73,6 +83,7 @@ public:
ACE_Based::Thread::Sleep(1000);
uint32 curtime = getMSTime();
//DEBUG_LOG("anti-freeze: time=%u, counters=[%u; %u]",curtime,Master::m_masterLoopCounter,World::m_worldLoopCounter);
+
// There is no Master anymore
// TODO: clear the rest of the code
// // normal work
@@ -87,6 +98,7 @@ public:
// sLog.outError("Main/Sockets Thread hangs, kicking out server!");
// *((uint32 volatile*)NULL) = 0; // bang crash
// }
+
// normal work
if(w_loops != World::m_worldLoopCounter)
{
@@ -103,16 +115,19 @@ public:
sLog.outString("Anti-freeze thread exiting without problems.");
}
};
+
class RARunnable : public ACE_Based::Runnable
{
public:
uint32 numLoops, loopCounter;
+
RARunnable ()
{
uint32 socketSelecttime = sWorld.getConfig (CONFIG_SOCKET_SELECTTIME);
numLoops = (sConfig.GetIntDefault ("MaxPingTime", 30) * (MINUTE * 1000000 / socketSelecttime));
loopCounter = 0;
}
+
void checkping ()
{
// ping if need
@@ -125,12 +140,15 @@ public:
delete CharacterDatabase.Query ("SELECT 1 FROM bugreport LIMIT 1");
}
}
+
void run ()
{
SocketHandler h;
+
// Launch the RA listener socket
ListenSocket<RASocket> RAListenSocket (h);
bool usera = sConfig.GetBoolDefault ("Ra.Enable", false);
+
if (usera)
{
port_t raport = sConfig.GetIntDefault ("Ra.Port", 3443);
@@ -143,11 +161,14 @@ public:
else
{
h.Add (&RAListenSocket);
+
sLog.outString ("Starting Remote access listner on port %d on %s", raport, stringip.c_str ());
}
}
+
// Socket Selet time is in microseconds , not miliseconds!!
uint32 socketSelecttime = sWorld.getConfig (CONFIG_SOCKET_SELECTTIME);
+
// if use ra spend time waiting for io, if not use ra ,just sleep
if (usera)
{
@@ -167,17 +188,21 @@ public:
}
}
};
+
Master::Master()
{
}
+
Master::~Master()
{
}
+
/// Main function
int Master::Run()
{
sLog.outString( "%s (core-daemon)", _FULLVERSION );
sLog.outString( "<Ctrl-C> to stop.\n" );
+
sLog.outString( " ______ __");
sLog.outString( "/\\__ _\\ __ __/\\ \\__");
sLog.outString( "\\/_/\\ \\/ _ __ /\\_\\ ___ /\\_\\ \\ ,_\\ __ __");
@@ -187,6 +212,7 @@ int Master::Run()
sLog.outString( " \\/_/\\/_/ \\/_/\\/_/\\/_/\\/_/\\/__/ `/___/> \\");
sLog.outString( " C O R E /\\___/");
sLog.outString( "http://TrinityCore.org \\/__/\n");
+
/// worldd PID file creation
std::string pidfile = sConfig.GetStringDefault("PidFile", "");
if(!pidfile.empty())
@@ -197,21 +223,29 @@ int Master::Run()
sLog.outError( "Cannot create PID file %s.\n", pidfile.c_str() );
return 1;
}
+
sLog.outString( "Daemon PID: %u\n", pid );
}
+
///- Start the databases
if (!_StartDB())
return 1;
+
///- Initialize the World
sWorld.SetInitialWorldSettings();
+
///- Catch termination signals
_HookSignals();
+
///- Launch WorldRunnable thread
ACE_Based::Thread world_thread(new WorldRunnable);
world_thread.setPriority(ACE_Based::Highest);
+
// set server online
loginDatabase.PExecute("UPDATE realmlist SET color = 0, population = 0 WHERE id = '%d'",realmID);
+
ACE_Based::Thread* cliThread = NULL;
+
#ifdef WIN32
if (sConfig.GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
@@ -221,19 +255,24 @@ int Master::Run()
///- Launch CliRunnable thread
cliThread = new ACE_Based::Thread(new CliRunnable);
}
+
ACE_Based::Thread rar_thread(new RARunnable);
+
///- Handle affinity for multiple processors and process priority on Windows
#ifdef WIN32
{
HANDLE hProcess = GetCurrentProcess();
+
uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
if(Aff > 0)
{
ULONG_PTR appAff;
ULONG_PTR sysAff;
+
if(GetProcessAffinityMask(hProcess,&appAff,&sysAff))
{
ULONG_PTR curAff = Aff & appAff; // remove non accessible processors
+
if(!curAff )
{
sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for Trinityd. Accessible processors bitmask (hex): %x",Aff,appAff);
@@ -248,7 +287,9 @@ int Master::Run()
}
sLog.outString("");
}
+
bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);
+
// if(Prio && (m_ServiceStatus == -1)/* need set to default process priority class in service mode*/)
if(Prio)
{
@@ -260,9 +301,12 @@ int Master::Run()
}
}
#endif
+
uint32 realCurrTime, realPrevTime;
realCurrTime = realPrevTime = getMSTime();
+
uint32 socketSelecttime = sWorld.getConfig(CONFIG_SOCKET_SELECTTIME);
+
///- Start up freeze catcher thread
if(uint32 freeze_delay = sConfig.GetIntDefault("MaxCoreStuckTime", 0))
{
@@ -271,34 +315,45 @@ int Master::Run()
ACE_Based::Thread freeze_thread(fdr);
freeze_thread.setPriority(ACE_Based::Highest);
}
+
///- Launch the world listener socket
port_t wsport = sWorld.getConfig (CONFIG_PORT_WORLD);
std::string bind_ip = sConfig.GetStringDefault ("BindIP", "0.0.0.0");
+
if (sWorldSocketMgr->StartNetwork (wsport, bind_ip.c_str ()) == -1)
{
sLog.outError ("Failed to start network");
World::StopNow(ERROR_EXIT_CODE);
// go down and shutdown the server
}
+
sWorldSocketMgr->Wait ();
+
// set server offline
loginDatabase.PExecute("UPDATE realmlist SET color = 2 WHERE id = '%d'",realmID);
+
///- Remove signal handling before leaving
_UnhookSignals();
+
// when the main thread closes the singletons get unloaded
// since worldrunnable uses them, it will crash if unloaded after master
world_thread.wait();
rar_thread.wait ();
+
///- Clean database before leaving
clearOnlineAccounts();
+
///- Wait for delay threads to end
CharacterDatabase.HaltDelayThread();
WorldDatabase.HaltDelayThread();
loginDatabase.HaltDelayThread();
+
sLog.outString( "Halting process..." );
+
if (cliThread)
{
#ifdef WIN32
+
// this only way to terminate CLI thread exist at Win32 (alt. way exist only in Windows Vista API)
//_exit(1);
// send keyboard input to safely unblock the CLI thread
@@ -309,11 +364,13 @@ int Master::Run()
b[0].Event.KeyEvent.uChar.AsciiChar = 'X';
b[0].Event.KeyEvent.wVirtualKeyCode = 'X';
b[0].Event.KeyEvent.wRepeatCount = 1;
+
b[1].EventType = KEY_EVENT;
b[1].Event.KeyEvent.bKeyDown = FALSE;
b[1].Event.KeyEvent.uChar.AsciiChar = 'X';
b[1].Event.KeyEvent.wVirtualKeyCode = 'X';
b[1].Event.KeyEvent.wRepeatCount = 1;
+
b[2].EventType = KEY_EVENT;
b[2].Event.KeyEvent.bKeyDown = TRUE;
b[2].Event.KeyEvent.dwControlKeyState = 0;
@@ -321,6 +378,7 @@ int Master::Run()
b[2].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
b[2].Event.KeyEvent.wRepeatCount = 1;
b[2].Event.KeyEvent.wVirtualScanCode = 0x1c;
+
b[3].EventType = KEY_EVENT;
b[3].Event.KeyEvent.bKeyDown = FALSE;
b[3].Event.KeyEvent.dwControlKeyState = 0;
@@ -330,23 +388,32 @@ int Master::Run()
b[3].Event.KeyEvent.wRepeatCount = 1;
DWORD numb;
BOOL ret = WriteConsoleInput(hStdIn, b, 4, &numb);
+
cliThread->wait();
- #else
+
+ #else
+
cliThread->destroy();
+
#endif
+
delete cliThread;
}
+
// for some unknown reason, unloading scripts here and not in worldrunnable
// fixes a memory leak related to detaching threads from the module
UnloadScriptingModule();
+
// Exit the process with specified return value
return World::GetExitCode();
}
+
/// Initialize connection to the databases
bool Master::_StartDB()
{
sLog.SetLogDB(false);
std::string dbstring;
+
///- Get world database info from configuration file
dbstring = sConfig.GetStringDefault("WorldDatabaseInfo", "");
if(dbstring.empty())
@@ -354,12 +421,14 @@ bool Master::_StartDB()
sLog.outError("Database not specified in configuration file");
return false;
}
+
///- Initialise the world database
if(!WorldDatabase.Initialize(dbstring.c_str()))
{
sLog.outError("Cannot connect to world database %s",dbstring.c_str());
return false;
}
+
///- Get character database info from configuration file
dbstring = sConfig.GetStringDefault("CharacterDatabaseInfo", "");
if(dbstring.empty())
@@ -367,12 +436,14 @@ bool Master::_StartDB()
sLog.outError("Character Database not specified in configuration file");
return false;
}
+
///- Initialise the Character database
if(!CharacterDatabase.Initialize(dbstring.c_str()))
{
sLog.outError("Cannot connect to Character database %s",dbstring.c_str());
return false;
}
+
///- Get login database info from configuration file
dbstring = sConfig.GetStringDefault("loginDatabaseInfo", "");
if(dbstring.empty())
@@ -380,12 +451,14 @@ bool Master::_StartDB()
sLog.outError("Login database not specified in configuration file");
return false;
}
+
///- Initialise the login database
if(!loginDatabase.Initialize(dbstring.c_str()))
{
sLog.outError("Cannot connect to login database %s",dbstring.c_str());
return false;
}
+
///- Get the realm Id from the configuration file
realmID = sConfig.GetIntDefault("RealmID", 0);
if(!realmID)
@@ -394,6 +467,7 @@ bool Master::_StartDB()
return false;
}
sLog.outString("Realm running as realm ID %d", realmID);
+
///- Initialize the DB logging system
if(sConfig.GetBoolDefault("EnableLogDB", false))
{
@@ -408,15 +482,20 @@ bool Master::_StartDB()
sLog.SetLogDB(false);
sLog.SetRealmID(realmID);
}
+
///- Clean the database before starting
clearOnlineAccounts();
+
///- Insert version info into DB
WorldDatabase.PExecute("UPDATE version SET core_version = '%s', core_revision = '%s'", _FULLVERSION, _REVISION);
+
sWorld.LoadDBVersion();
+
sLog.outString("Using World DB: %s", sWorld.GetDBVersion());
sLog.outString("Using creature EventAI: %s", sWorld.GetCreatureEventAIVersion());
return true;
}
+
/// Clear 'online' status for all accounts with characters in this realm
void Master::clearOnlineAccounts()
{
@@ -425,10 +504,13 @@ void Master::clearOnlineAccounts()
loginDatabase.PExecute(
"UPDATE account SET online = 0 WHERE online > 0 "
"AND id IN (SELECT acctid FROM realmcharacters WHERE realmid = '%d')",realmID);
+
CharacterDatabase.Execute("UPDATE characters SET online = 0 WHERE online<>0");
+
// Battleground instance ids reset at server restart
CharacterDatabase.Execute("UPDATE character_battleground_data SET instance_id = 0");
}
+
/// Handle termination signals
void Master::_OnSignal(int s)
{
@@ -445,8 +527,10 @@ void Master::_OnSignal(int s)
World::StopNow(SHUTDOWN_EXIT_CODE);
break;
}
+
signal(s, _OnSignal);
}
+
/// Define hook '_OnSignal' for all termination signals
void Master::_HookSignals()
{
@@ -457,6 +541,7 @@ void Master::_HookSignals()
signal(SIGBREAK, _OnSignal);
#endif
}
+
/// Unhook the signals before leaving
void Master::_UnhookSignals()
{