diff options
author | click <none@none> | 2010-05-08 05:03:32 +0200 |
---|---|---|
committer | click <none@none> | 2010-05-08 05:03:32 +0200 |
commit | f60d534b73838c2f3c461b0086f6da02576697f3 (patch) | |
tree | 7c1ba2b4a55ff7eba018c5c012a81d2730e0cdce /src/trinitycore/Master.cpp | |
parent | d6df19cd9948ff6d108f88e0d8c77bdbda5922ab (diff) |
Cleanup on some database-related files: merge some DB-related files, add some consistency to callhandles in sourcetree (M
+ combine MySQL-specific files into main database-files (click)
+ fix vcproj-files, adjust handler-function names for consistency (Machiavelli)
--HG--
branch : trunk
Diffstat (limited to 'src/trinitycore/Master.cpp')
-rw-r--r-- | src/trinitycore/Master.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/trinitycore/Master.cpp b/src/trinitycore/Master.cpp index 4d11897d02d..81e31c0ca30 100644 --- a/src/trinitycore/Master.cpp +++ b/src/trinitycore/Master.cpp @@ -135,7 +135,7 @@ public: loopCounter = 0; sLog.outDetail ("Ping MySQL to keep connection alive"); WorldDatabase.Query ("SELECT 1 FROM command LIMIT 1"); - loginDatabase.Query ("SELECT 1 FROM realmlist LIMIT 1"); + LoginDatabase.Query ("SELECT 1 FROM realmlist LIMIT 1"); CharacterDatabase.Query ("SELECT 1 FROM bugreport LIMIT 1"); } } @@ -241,7 +241,7 @@ int Master::Run() world_thread.setPriority(ACE_Based::Highest); // set server online - loginDatabase.PExecute("UPDATE realmlist SET color = 0, population = 0 WHERE id = '%d'",realmID); + LoginDatabase.PExecute("UPDATE realmlist SET color = 0, population = 0 WHERE id = '%d'",realmID); ACE_Based::Thread* cliThread = NULL; @@ -329,7 +329,7 @@ int Master::Run() sWorldSocketMgr->Wait (); // set server offline - loginDatabase.PExecute("UPDATE realmlist SET color = 2 WHERE id = '%d'",realmID); + LoginDatabase.PExecute("UPDATE realmlist SET color = 2 WHERE id = '%d'",realmID); ///- Remove signal handling before leaving _UnhookSignals(); @@ -345,7 +345,7 @@ int Master::Run() ///- Wait for delay threads to end CharacterDatabase.HaltDelayThread(); WorldDatabase.HaltDelayThread(); - loginDatabase.HaltDelayThread(); + LoginDatabase.HaltDelayThread(); sLog.outString( "Halting process..." ); @@ -444,7 +444,7 @@ bool Master::_StartDB() } ///- Get login database info from configuration file - dbstring = sConfig.GetStringDefault("loginDatabaseInfo", ""); + dbstring = sConfig.GetStringDefault("LoginDatabaseInfo", ""); if(dbstring.empty()) { sLog.outError("Login database not specified in configuration file"); @@ -452,7 +452,7 @@ bool Master::_StartDB() } ///- Initialise the login database - if(!loginDatabase.Initialize(dbstring.c_str())) + if(!LoginDatabase.Initialize(dbstring.c_str())) { sLog.outError("Cannot connect to login database %s",dbstring.c_str()); return false; @@ -500,7 +500,7 @@ void Master::clearOnlineAccounts() { // Cleanup online status for characters hosted at current realm /// \todo Only accounts with characters logged on *this* realm should have online status reset. Move the online column from 'account' to 'realmcharacters'? - loginDatabase.PExecute( + LoginDatabase.PExecute( "UPDATE account SET online = 0 WHERE online > 0 " "AND id IN (SELECT acctid FROM realmcharacters WHERE realmid = '%d')",realmID); |