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authormegamage <none@none>2008-11-02 00:59:44 -0500
committermegamage <none@none>2008-11-02 00:59:44 -0500
commit972e2d56e2c9139340f7f2bda31ded5e1696c70d (patch)
tree0353988b5c6b630308bf46d4835ae5390eb284bf /src/trinitycore/RASocket.cpp
parent1dad2c855c24591d38f78d4585c71cd5c9fc3cb3 (diff)
[svn] Add function GameObject::CastSpell. Used for hunter's trap and so.
Use original caster instead caster to check spell hit result. Let spell triggers have the same faction as the summoner. Fix the bug that trigger creatures attack enemy. (no need use civilian extra flag in the future, 128 is enough) Fix shadow step. --HG-- branch : trunk
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