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authorChaz Brown <iamparadox@netscape.net>2009-10-09 13:49:41 -0400
committerChaz Brown <iamparadox@netscape.net>2009-10-09 13:49:41 -0400
commitad9eb5e89df045c6a67fbb42988e6c8921be1417 (patch)
tree35a5983b4f982773c5f4802d2647f660be0bff3b /src/trinitycore/RASocket.cpp
parenta6329701e2d19858dfb45986a463b11f48eefd60 (diff)
* Some changes to scarlet ghouls script, still needs proper core support to work 100% correctly.
* Add item script for the harvester's gift, to prevent creating more than 5 scarlet ghouls, I know this can be done in a better way, but, I couldn't figure out how. * Add new function Unit::GetAllMinionsByEntry(std::list<Creature*>& Minions, uint32 entry) used to correctly count how many scarlet ghouls a player has, can probably be handy in other situations. --HG-- branch : trunk
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