diff options
author | Neo2003 <none@none> | 2008-10-04 06:17:19 -0500 |
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committer | Neo2003 <none@none> | 2008-10-04 06:17:19 -0500 |
commit | 5651828bf74edb760d67700942fc65d51c816e0a (patch) | |
tree | 1631f319bbc293794109f990beaccfd5b6cee8fe /src/trinitycore/WorldRunnable.cpp | |
parent | ca7a4bf1a78a1ddc6eb21238cc2a1633194a11cc (diff) |
[svn] * Added ACE for Linux and Windows (Thanks Derex for Linux part and partial Windows part)
* Updated to 6721 and 676
* Fixed TrinityScript logo
* Version updated to 0.2.6721.676
--HG--
branch : trunk
rename : 6700-670 => 6721-676
Diffstat (limited to 'src/trinitycore/WorldRunnable.cpp')
-rw-r--r-- | src/trinitycore/WorldRunnable.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/trinitycore/WorldRunnable.cpp b/src/trinitycore/WorldRunnable.cpp index 6dae1575ac2..35d643727c6 100644 --- a/src/trinitycore/WorldRunnable.cpp +++ b/src/trinitycore/WorldRunnable.cpp @@ -20,6 +20,7 @@ \ingroup mangosd */ +#include "WorldSocketMgr.h" #include "Common.h" #include "World.h" #include "WorldRunnable.h" @@ -74,6 +75,8 @@ void WorldRunnable::run() sWorld.KickAllQueued(); // kick all queued players (and prevent its login at kick in game players) sWorld.KickAll(); // save and kick all players sWorld.UpdateSessions( 1 ); // real players unload required UpdateSessions call + + sWorldSocketMgr->StopNetwork(); MapManager::Instance().UnloadAll(); // unload all grids (including locked in memory) |