diff options
author | megamage <none@none> | 2008-11-15 11:56:59 -0600 |
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committer | megamage <none@none> | 2008-11-15 11:56:59 -0600 |
commit | 8df6868fac60722f4b5c5278492a1e6bad19b10e (patch) | |
tree | 4fc70f2c643b38be546de63fefdfde3feeae27f3 /src/trinitycore/WorldRunnable.cpp | |
parent | 9ff33852b73ce7934c3f88eef21c81c4c2b1f408 (diff) |
[svn] DynamicObject should only be visible for caster if it is not in distance. However, I do not think this will fix the bug that dynamic object update freezes the server.
--HG--
branch : trunk
Diffstat (limited to 'src/trinitycore/WorldRunnable.cpp')
-rw-r--r-- | src/trinitycore/WorldRunnable.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/trinitycore/WorldRunnable.cpp b/src/trinitycore/WorldRunnable.cpp index e681c9d4df4..1a30740ddd9 100644 --- a/src/trinitycore/WorldRunnable.cpp +++ b/src/trinitycore/WorldRunnable.cpp @@ -10,12 +10,12 @@ * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /** \file @@ -77,7 +77,7 @@ void WorldRunnable::run() sWorld.KickAllQueued(); // kick all queued players (and prevent its login at kick in game players) sWorld.KickAll(); // save and kick all players sWorld.UpdateSessions( 1 ); // real players unload required UpdateSessions call - + sWorldSocketMgr->StopNetwork(); MapManager::Instance().UnloadAll(); // unload all grids (including locked in memory) |