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authorSeline <none@none>2008-10-14 11:57:03 -0500
committerSeline <none@none>2008-10-14 11:57:03 -0500
commit2265aef916e3b2d63d87faa68a2b51e7d747c54c (patch)
treeb05420685b7d202aade6f70a6f511adbfb79e37f /src/trinitycore/trinitycore.conf.dist
parent222cbfd4644412fb8e5aeed7c37c88797d09964a (diff)
[svn] * Merge Temp dev SVN with Assembla.
* Changes include: - Implementation of w12x's Outdoor PvP and Game Event Systems. - Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed). - All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql). - Improved Config cleanup. - And many more changes. --HG-- branch : trunk
Diffstat (limited to 'src/trinitycore/trinitycore.conf.dist')
-rw-r--r--src/trinitycore/trinitycore.conf.dist213
1 files changed, 8 insertions, 205 deletions
diff --git a/src/trinitycore/trinitycore.conf.dist b/src/trinitycore/trinitycore.conf.dist
index 0c23e97610f..eab2af94eeb 100644
--- a/src/trinitycore/trinitycore.conf.dist
+++ b/src/trinitycore/trinitycore.conf.dist
@@ -299,7 +299,7 @@ AddonChannel = 1
LogSQL = 1
PidFile = ""
-LogLevel = 3
+LogLevel = 1
LogTime = 0
LogFile = "server.log"
LogTimestamp = 0
@@ -807,7 +807,7 @@ GM.LogTrade = 1
# Visibility.Distance.Grey.Unit
# Visibility grey distance for creatures/players (fast changing objects)
# addition to appropriate object type Visibility.Distance.* use in case visibility removing to
-# object (except corpse around distences) If � is distance and G is grey distance then object
+# object (except corpse around distences) If ? is distance and G is grey distance then object
# make visible if distance to it <= D but make non visible if distance > D+G
# Default: 1 (yard)
#
@@ -1133,10 +1133,6 @@ Network.TcpNodelay = 1
# PlayerStart.AllFlightPaths
# Players will start with all flight paths (Note: ALL flight paths, not only player's team)
#
-# AntiCheat.GMIsland
-# If a player enters GM island, he will get teleported away. This will prevent cheaters from buying GM stuff
-# on servers with a GM mall. GM's will not get teleported away.
-#
# GamemasterStartLevel
# GM starting level
# Default: 70 Min,max: 1 - 255
@@ -1149,12 +1145,6 @@ Network.TcpNodelay = 1
# MusicInBattleground
# If enabled, "L70ETC - Power of the horde" will be played when BG starts ;)
#
-# EnableQueueForGMs
-# NOTE: This option currently does not work due to ACE patch
-# GMs will also be added to the login queue (not gmlvl 3+) if enabled. Useful for GM servers.
-# Default: 0 - off
-# 1 - on
-#
# HonorPointsAfterDuel
# The amount of honor points the duel winner will get after a duel.
# Default: 0 - disable
@@ -1162,9 +1152,6 @@ Network.TcpNodelay = 1
# DisableWaterBreath
# Disable/enable waterbreathing for players
#
-# DisableResurrectSickness
-# Players wont get any resurrect sickness when speaking with a spirit healer if this is enabled+
-#
# AlwaysMaxWeaponSkill
# Players will automatically gain max weapon/defense skill when logging in, leveling up etc.
#
@@ -1188,6 +1175,12 @@ Network.TcpNodelay = 1
# NoResetTalentsCost
# Enable or disable no cost when reseting talents
#
+# ForbiddenMaps
+# map ids that users below SEC_GAMEMASTER cannot enter, with delimiter ','
+# Default: ""
+# example: "538,90"
+# Note that it's HIGHLY DISCOURAGED to forbid starting maps (0, 1, 530)!
+#
###################################################################################################################
PlayerStart.Gold = 0
@@ -1197,14 +1190,11 @@ PlayerStart.AllReputation = 0
PlayerStart.AllSpells = 0
PlayerStart.MapsExplored = 0
PlayerStart.AllFlightPaths = 0
-AntiCheat.GMIsland = 0
GamemasterStartLevel = 70
PlayerInstantLogout = 0
MusicInBattleground = 0
-EnableQueueForGMs = 0
HonorPointsAfterDuel = 0
DisableWaterBreath = 0
-DisableResurrectSickness = 0
AlwaysMaxWeaponSkill = 0
PvPToken.Enable = 0
PvPToken.MapAllowType = 4
@@ -1212,190 +1202,3 @@ PvPToken.ItemID = 29434
PvPToken.ItemCount = 1
NoResetTalentsCost = 0
-###################################################################################################################
-# IRC SYSTEM CONFIG
-#
-# irc.active
-# Enable IRC bot/system
-# Default: 0 - Disable
-# 0 - Enable
-# irc.icc
-# IRC connect code
-# Default: 001 - Welcome To Network msg
-# 375 - Beginning Of MOTD
-# 376 - End Of MOTD
-#
-# irc.host
-# IRC server to connect to
-#
-# irc.port
-# IRC server port to use
-# Default: "6667" - Semi-standard IRC port
-#
-# irc.user
-# The username/ident to use when connecting to the IRC server
-#
-# irc.nick
-# IRC nickname to be used by the bot
-#
-# irc.pass
-# The password to be used to identify to NickServ
-#
-# irc.auth
-# IRC Authentication Method
-# Default: 0 - Disable
-# 1 - NickServ - Normal Method - PRIVMSG NickServ :IDENTIFY Password
-# 2 - NickServ - Alternate Method To Identify To A Different Nick - PRIVMSG NickServ :IDENTIFY irc.auth.nick Password
-# 3 - QuakeNet - Normal Method - PRIVMSG Q@CServe.quakenet.org :AUTH irc.nick Password
-# 4 - QuakeNet - Alternate Method To Identify To A Different Nick - PRIVMSG Q@CServe.quakenet.org :AUTH irc.auth.nick Password
-#
-# irc.auth.nick
-# IRC Nickname to use if Auth method 2 or 4 is used
-#
-# irc.ldef
-# Leave a defined IRC channel on server connect
-# Default: 0 - Disable
-# 1 - Enable
-# irc.defchan
-# IRC channel to leave on server connect if irc.ldef is on
-#
-# irc.wct
-# Time to wait before (re)attemptimg connection to IRC server
-# Default: 30000 - (30 Seconds)
-#
-# irc.maxattempt
-# Maximum attempts to try IRC server
-# Default: 20
-#
-# irc.auto.announce
-# Time to wait in Minutes to announce random messages from database.
-# Default: 30 - (30 Minutes)
-#
-# irc.autojoin_kick
-# Autojoin IRC channel if kicked
-# Default: 1 - Enable
-# 0 - Disable
-#
-# irc.command_prefix
-# IRC command prefix
-# Example: (.)online all
-#
-# irc.joinmsg
-# irc.rstmsg
-# irc.kickmsg
-# Bot join/restart/kick messages
-#
-# irc.chan_#
-# wow.chan_#
-# IRC and WOW channels to link. Leave # out of IRC channel. Both channels _ARE_ case sensitive
-# Example: irc.chan_1 = "Trinity"
-# irc.chan_2 = "trinity2"
-# wow.chan_1 = "world"
-# wow.chan_2 = "LookingForGroup"
-#
-# irc.StatusChannel
-# Channel Number To Display Status Messages In (AuctionHouse, Levels, Deaths, Etc)
-# Default: 1 - Channel ID 1
-#
-# irc.AnnounceChannel
-# Channel Number To Display Announcements In (Announces, Notifies, Event)
-# Default: 1 - Channel ID 1
-#
-# irc.op_gm_login
-# Op The GM In All Channels The Bot Is On When They Log In
-# Default: 0 - Disable
-# 1 - Enable
-#
-# irc.op_gm_level
-# The Minimum GM Level Required To Have The Bot Op The User
-# Default: 5 - GM Level 5
-#
-# irc.ajoin (Experimental/Under Development)
-# Force players to autojoin an in game channel
-# Atleast one player must be in the channel on server start, and atleast one person online for invite to work
-# Default: 0 - Disable
-# 1 - Enable
-# irc.ajchan
-# Channel to join if above is Enabled.
-#
-# irc.online.result
-# Maximum number of results per line for the online command
-#
-# chat.*** (Defineable Strings)
-# wow_* - String is displayed in IRC channel
-# irc_* - String is displayed in WOW channel
-# Options: $Name, $Level, $Msg, $GM (not all options work in every string)
-#
-# Botmask
-# This defines what the bot announces, if its 0 everything is disabled
-# simply add the values of the elements you want to create this mask.
-# Example: WoW join/leaves are 1 and IRC join/leaves are 2, if you want both of these active then the BotMask is 3.
-# (1)Display WoW Chan Join/Leaves In IRC
-# (2)Display IRC Chan Join/Leaves/NickChanges In WoW
-# (4)Display Unknown Command Message When Trigger Is Used And No Command Exists
-# (8)Announce Security Level > 0 As GM At Login
-# (16)Announce GM In GM ON State AS GM At Login
-# (32)Return Errors To Notice. (If disabled then default is Private Message)
-# (64)Display WoW Status Messages (Levels/Deaths)
-# (128)Display Nick Changes From IRC In WOW
-# (256)Display WoW Announces/Notifies In IRC
-# (512)Do Not Let Players Use Commands On Higher GM Level Players
-# (1024)Enable AuctionHouse Announcements
-#
-# irc.gmlog
-# Minimum GM level to not show login/pass info in IRC logs
-#
-# irc.logfile.prefix
-# The prefix of the IRC logfile. Directories can be added here.
-# Example: "IRC/IRC_" outputs IRC_YYYY-MM-DD.log to the IRC subdirectory in your logs dir
-#
-# irc.fun.games (Experimental/Under Development)
-# Enable IRC games
-# Default: 0 - Disable
-# 1 - Enable
-# irc.gm#
-# GM tag to append to (GM onjoin / online command) IRC color codes are acceptable
-#
-###################################################################################################################
-
-irc.active = 0
-irc.icc = 001
-irc.host = ""
-irc.port = "6667"
-irc.user = "TC"
-irc.nick = "TrinityCoreBot"
-irc.pass = ""
-irc.auth = 0
-irc.auth.nick = "TrinityCoreBot"
-irc.ldef = 0
-irc.defchan = "lobby"
-irc.wct = 30000
-irc.maxattempt = 20
-irc.auto.announce = 30
-irc.autojoin_kick = 1
-irc.command_prefix = "-"
-irc.joinmsg = "Trinity Core running. Command trigger is $Trigger."
-irc.rstmsg = "Trinity Core is restarting..."
-irc.kickmsg = "Do not kick me."
-irc.chan_1 = "mangos"
-wow.chan_1 = "world"
-irc.StatusChannel = 1
-irc.AnnounceChannel = 1
-irc.op_gm_login = 0
-irc.op_gm_level = 3
-irc.ajoin = 1
-irc.ajchan = "World"
-irc.online.result = 30
-chat.wow_irc = "-WoW-$Name [$Level]: $Msg"
-chat.irc_wow = "-IRC-$Name: $Msg"
-chat.join_wow = "[$GM] $Name has joined IRC."
-chat.leave_wow = "[$GM] $Name has left IRC."
-Botmask = 1023
-irc.gmlog = 1
-irc.logfile.prefix = "irc_"
-irc.fun.games = 0
-irc.gm1 = "[Moderator]"
-irc.gm2 = "[Game Master]"
-irc.gm3 = "[BugTracker]"
-irc.gm4 = "[DevTeam Admin]"
-irc.gm5 = "[SysOP]"