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authorTrazom62 <none@none>2010-05-02 16:48:18 +0200
committerTrazom62 <none@none>2010-05-02 16:48:18 +0200
commit0a4d79ef390460b17e95bbc6e8de9ad34114e713 (patch)
treee248f877d265435e398a122a06e3732dcc999ec0 /src/trinitycore
parente0cce6984c3e8eef9c68a9e551e253e0737959b1 (diff)
Fix command .server plimit.
Fix obsolete comment for PlayerLimit in trinitycore.conf.dist Thanks Phil.Pigeon and Johnholiver. Fixes issue #534. Fixes issue #295. --HG-- branch : trunk
Diffstat (limited to 'src/trinitycore')
-rw-r--r--src/trinitycore/trinitycore.conf.dist5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/trinitycore/trinitycore.conf.dist b/src/trinitycore/trinitycore.conf.dist
index c6582bb1837..9b1aad966d2 100644
--- a/src/trinitycore/trinitycore.conf.dist
+++ b/src/trinitycore/trinitycore.conf.dist
@@ -99,9 +99,8 @@ EAIErrorLevel = 2
# Maximum number of players in the world. Excluding Mods, GMs and Admins
# Default: 100
# 0 (for infinite players)
-# -1 (for Mods, GM's and Admins only)
-# -2 (for GM's and Admins only)
-# -3 (for Admins only)
+# If you want to block players and enable Mods, GMs or Admins use
+# DB field realmd.realmlist.allowedSecurityLevel
#
# SaveRespawnTimeImmediately
# Save respawn time for creatures at death and gameobjects at use/open