aboutsummaryrefslogtreecommitdiff
path: root/src/trinitycore
diff options
context:
space:
mode:
authormaximius <none@none>2009-09-27 02:24:25 -0700
committermaximius <none@none>2009-09-27 02:24:25 -0700
commitf980dd9ac6c1679caac7a41d806d65c90a02939f (patch)
treeadd2748b3fcfd38d00883789dc692c087deed77f /src/trinitycore
parenta635bdd0ccdf77c56c45ee1a6d456b3a2ef43ff3 (diff)
*Merge [8524] New cell search algorithm implemented. You can now choose different
visibility distances on continents, in BG/Arenas and instances. Author: Ambal *Some warning cleanup --HG-- branch : trunk
Diffstat (limited to 'src/trinitycore')
-rw-r--r--src/trinitycore/Main.cpp2
-rw-r--r--src/trinitycore/trinitycore.conf.dist23
2 files changed, 13 insertions, 12 deletions
diff --git a/src/trinitycore/Main.cpp b/src/trinitycore/Main.cpp
index c62ada9ab6f..152f2ceb05e 100644
--- a/src/trinitycore/Main.cpp
+++ b/src/trinitycore/Main.cpp
@@ -40,7 +40,7 @@
// Format is YYYYMMDDRR where RR is the change in the conf file
// for that day.
#ifndef _TRINITY_CORE_CONFVER
-# define _TRINITY_CORE_CONFVER 2009091201
+# define _TRINITY_CORE_CONFVER 2009092701
#endif //_TRINITY_CORE_CONFVER
#ifdef WIN32
diff --git a/src/trinitycore/trinitycore.conf.dist b/src/trinitycore/trinitycore.conf.dist
index 2caeae3e33a..97d25cdd13f 100644
--- a/src/trinitycore/trinitycore.conf.dist
+++ b/src/trinitycore/trinitycore.conf.dist
@@ -1,7 +1,7 @@
##########################################
# Trinity Core worldd configuration file #
##########################################
-ConfVersion=2009091601
+ConfVersion=2009092701
###################################################################################################################
# CONNECTIONS AND DIRECTORIES
@@ -1142,12 +1142,12 @@ GM.AllowAchievementGain = 1
# 1 (raid members 100% auto detect invisible player from same raid)
# 2 (players from same team can 100% auto detect invisible player)
#
-# Visibility.Distance.Creature
-# Visibility.Distance.Player
-# Visibility distance for different in game object
-# Max limited by active player zone: ~ 166
-# Min limit dependent from objects
-# Default: 66 (cell size)
+# Visibility.Distance.Continents
+# Visibility.Distance.Instances
+# Visibility.Distance.BGArenas
+# Visibility distance for different ingame object in different maps.
+# Visibility on continents on offy ~90 yards. In BG/Arenas ~180. For instances default ~120.
+# Max limited by active player zone: ~ 333
# Min limit is max aggro radius (45) * Rate.Creature.Aggro
#
# Visibility.Distance.Object
@@ -1173,10 +1173,11 @@ GM.AllowAchievementGain = 1
###################################################################################################################
Visibility.GroupMode = 0
-Visibility.Distance.Creature = 999
-Visibility.Distance.Player = 66
-Visibility.Distance.Object = 999
-Visibility.Distance.InFlight = 66
+Visibility.Distance.Continents = 90
+Visibility.Distance.Instances = 120
+Visibility.Distance.BGArenas = 180
+Visibility.Distance.Object = 100
+Visibility.Distance.InFlight = 100
Visibility.Distance.Grey.Unit = 1
Visibility.Distance.Grey.Object = 10