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authormaximius <none@none>2009-09-18 14:10:37 -0700
committermaximius <none@none>2009-09-18 14:10:37 -0700
commit333f1c9d729e99c86b9747aa95336010589d564d (patch)
treec93e94781a126a8ad7a62e846df04adb7c913905 /src/trinityrealm/AuthSocket.cpp
parent0d9d400e794f6bcd2f706a4fb238b6428ad00862 (diff)
*[8475] fixed some gcc-warnings Author: balrok
*[8476] Revert some recent cleanup changes, some other fixes and cleanups. Author: VladimirMangos *[8489] Fixed player visibility update in case view point different from player itself. Author: SilverIce *[8493] Avoid unexpected multiply error messages at wrong `quest_template`.`RewSpell*` Author: VladimirMangos *[8496] Resolve some #include cycles and unsafe code. * Common.h -> Threading.h -> Errors.h -> Common.h * Remove reduncdent #include "ByteBuffer.h" in headers * Remove redundent #include "Auth/BigNumber.h" in headers * Avoid multyply data copy at use some now dropped functions in BigNumber. * Avoid copy fixed byte count from byte arrays with unknown real size created from BigNumber. * Avoid possible problems for build mangos at different platform or compilers. Author: VladimirMangos. *[8501] Apply code style and cleanups to some Player functions. Author: VladimirMangos. *[8502] Disable quests related to specific game events at startup if event not active. Also rename member boolean variable. Author: NoFantasy *[8506] Add check for IsAutoComplete() in SendPreparedQuest(). For cases where quest is repeatable but has Method!=0, QuestDetails must be sent instead of RequestItems. Some additional code cleanup. Author: NoFantasy *[8507] Check amount of spawned pools before decrement to avoid unexpected result. Also rename variable to more meaningful name. Signed-off-by: NoFantasy <nofantasy@nf.no> Thanks to Stryker and onkelz28! --HG-- branch : trunk
Diffstat (limited to 'src/trinityrealm/AuthSocket.cpp')
-rw-r--r--src/trinityrealm/AuthSocket.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/trinityrealm/AuthSocket.cpp b/src/trinityrealm/AuthSocket.cpp
index 60a55be77f3..d5c9e1445fb 100644
--- a/src/trinityrealm/AuthSocket.cpp
+++ b/src/trinityrealm/AuthSocket.cpp
@@ -492,9 +492,9 @@ bool AuthSocket::_HandleLogonChallenge()
pkt << uint8(1);
pkt.append(g.AsByteArray(), 1);
pkt << uint8(32);
- pkt.append(N.AsByteArray(), 32);
+ pkt.append(N.AsByteArray(32), 32);
pkt.append(s.AsByteArray(), s.GetNumBytes()); // 32 bytes
- pkt.append(unk3.AsByteArray(), 16);
+ pkt.append(unk3.AsByteArray(16), 16);
uint8 securityFlags = 0;
pkt << uint8(securityFlags); // security flags (0x0...0x04)
@@ -829,7 +829,7 @@ bool AuthSocket::_HandleReconnectChallenge()
pkt << (uint8) AUTH_RECONNECT_CHALLENGE;
pkt << (uint8) 0x00;
_reconnectProof.SetRand(16 * 8);
- pkt.append(_reconnectProof.AsByteBuffer()); // 16 bytes random
+ pkt.append(_reconnectProof.AsByteArray(16), 16); // 16 bytes random
pkt << (uint64) 0x00 << (uint64) 0x00; // 16 bytes zeros
SendBuf((char const*)pkt.contents(), pkt.size());
return true;