aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorJason Dove <1695733+jasongdove@users.noreply.github.com>2025-04-30 03:19:47 -0500
committerOvahlord <dreadkiller@gmx.de>2025-05-11 11:42:18 +0200
commit2924a5336f40a577edd469283f10c4304437fc32 (patch)
treef4564c4d66b7fd19f9d1c5c40934f149dd6390ad /src
parent4639c38c9e3655229473cef8919389495e6c2afb (diff)
Core/Players: Fix deleting favorite spells (#30905)
(cherry picked from commit 39e9a5e193339694f8990a9e2d49c43e98dce820)
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Player/Player.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index f3718505d18..ca4686f5764 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -20115,8 +20115,8 @@ void Player::_SaveSpells(CharacterDatabaseTransaction trans)
}
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_SPELL_FAVORITE);
- stmt->setUInt32(0, itr->first);
- stmt->setUInt64(1, GetGUID().GetCounter());
+ stmt->setUInt64(0, GetGUID().GetCounter());
+ stmt->setUInt32(1, itr->first);
trans->Append(stmt);
if (itr->second.favorite)