diff options
| author | Nay <dnpd.dd@gmail.com> | 2011-11-27 00:51:23 +0000 |
|---|---|---|
| committer | Nay <dnpd.dd@gmail.com> | 2011-11-27 00:51:23 +0000 |
| commit | 007fed581d6ab647309522f6ab3ad8a3c7da0017 (patch) | |
| tree | 363d658956ce7df93052d1d26c59fcb41abcb44f /src | |
| parent | e6b120032db3c669c8539cc6da3a838da6691d19 (diff) | |
Core/Unit: Update `creature_template` table and SMSG_CREATURE_QUERY_RESPONSE
Diffstat (limited to 'src')
| -rwxr-xr-x | src/server/game/Entities/Creature/Creature.h | 6 | ||||
| -rwxr-xr-x | src/server/game/Globals/ObjectMgr.cpp | 142 | ||||
| -rwxr-xr-x | src/server/game/Miscellaneous/SharedDefines.h | 13 | ||||
| -rwxr-xr-x | src/server/game/Server/Protocol/Handlers/QueryHandler.cpp | 7 |
4 files changed, 90 insertions, 78 deletions
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h index 665942e134a..c21ad246044 100755 --- a/src/server/game/Entities/Creature/Creature.h +++ b/src/server/game/Entities/Creature/Creature.h @@ -95,6 +95,7 @@ struct CreatureTemplate uint8 minlevel; uint8 maxlevel; uint32 expansion; + uint32 expansionUnknown; // either 0 or 3, sent to the client / wdb uint32 faction_A; uint32 faction_H; uint32 npcflag; @@ -122,6 +123,7 @@ struct CreatureTemplate uint32 rangedattackpower; uint32 type; // enum CreatureType values uint32 type_flags; // enum CreatureTypeFlags mask values + uint32 type_flags2; // unknown enum, only set for 4 creatures (with value 1) uint32 lootid; uint32 pickpocketLootId; uint32 SkinLootId; @@ -175,8 +177,8 @@ struct CreatureTemplate typedef UNORDERED_MAP<uint32, CreatureTemplate> CreatureTemplateContainer; // Represents max amount of expansions. -// TODO: Add MAX_EXPANSION constant. -#define MAX_CREATURE_BASE_HP 3 +// TODO: Update to Cata, if required +#define MAX_CREATURE_BASE_HP MAX_EXPANSION - 1 // Defines base stats for creatures (used to calculate HP/mana/armor). struct CreatureBaseStats diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index bac87dd1f25..be9c11a0f26 100755 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -393,19 +393,19 @@ void ObjectMgr::LoadCreatureTemplates() // 0 1 2 3 4 5 6 7 8 QueryResult result = WorldDatabase.Query("SELECT entry, difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, modelid1, modelid2, modelid3, " - // 9 10 11 12 13 14 15 16 17 18 19 20 21 - "modelid4, name, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, faction_A, faction_H, npcflag, speed_walk, speed_run, " - // 22 23 24 25 26 27 28 29 30 31 32 - "scale, rank, mindmg, maxdmg, dmgschool, attackpower, dmg_multiplier, baseattacktime, rangeattacktime, unit_class, unit_flags, " - // 33 34 35 36 37 38 39 40 41 42 + // 9 10 11 12 13 14 15 16 17 18 19 20 21 + "modelid4, name, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, exp_unk, faction_A, faction_H, npcflag, speed_walk, " + // 22 23 24 25 26 27 28 29 30 31 32 33 + "speed_run, scale, rank, mindmg, maxdmg, dmgschool, attackpower, dmg_multiplier, baseattacktime, rangeattacktime, unit_class, unit_flags, " + // 34 35 36 37 38 39 40 41 42 43 "dynamicflags, family, trainer_type, trainer_spell, trainer_class, trainer_race, minrangedmg, maxrangedmg, rangedattackpower, type, " - // 43 44 45 46 47 48 49 50 51 52 53 - "type_flags, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, " - // 54 55 56 57 58 59 60 61 62 63 64 65 66 - "spell2, spell3, spell4, spell5, spell6, spell7, spell8, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, " - // 67 68 69 70 71 72 73 74 75 76 77 + // 44 45 46 47 48 49 50 51 52 53 54 + "type_flags, type_flags2, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, " + // 55 56 57 58 59 60 61 62 63 64 65 66 67 68 + "spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, " + // 68 69 70 71 72 73 74 75 76 77 78 "InhabitType, Health_mod, Mana_mod, Armor_mod, RacialLeader, questItem1, questItem2, questItem3, questItem4, questItem5, questItem6, " - // 78 79 80 81 82 83 + // 79 80 81 82 83 84 "movementId, RegenHealth, equipment_id, mechanic_immune_mask, flags_extra, ScriptName " "FROM creature_template;"); @@ -449,70 +449,66 @@ void ObjectMgr::LoadCreatureTemplates() creatureTemplate.minlevel = fields[14].GetUInt8(); creatureTemplate.maxlevel = fields[15].GetUInt8(); creatureTemplate.expansion = uint32(fields[16].GetUInt16()); - creatureTemplate.faction_A = uint32(fields[17].GetUInt16()); - creatureTemplate.faction_H = uint32(fields[18].GetUInt16()); - creatureTemplate.npcflag = fields[19].GetUInt32(); - creatureTemplate.speed_walk = fields[20].GetFloat(); - creatureTemplate.speed_run = fields[21].GetFloat(); - creatureTemplate.scale = fields[22].GetFloat(); - creatureTemplate.rank = uint32(fields[23].GetUInt8()); - creatureTemplate.mindmg = fields[24].GetFloat(); - creatureTemplate.maxdmg = fields[25].GetFloat(); - creatureTemplate.dmgschool = uint32(fields[26].GetInt8()); - creatureTemplate.attackpower = fields[27].GetUInt32(); - creatureTemplate.dmg_multiplier = fields[28].GetFloat(); - creatureTemplate.baseattacktime = fields[29].GetUInt32(); - creatureTemplate.rangeattacktime = fields[30].GetUInt32(); - creatureTemplate.unit_class = uint32(fields[31].GetUInt8()); - creatureTemplate.unit_flags = fields[32].GetUInt32(); - creatureTemplate.dynamicflags = fields[33].GetUInt32(); - creatureTemplate.family = uint32(fields[34].GetUInt8()); - creatureTemplate.trainer_type = uint32(fields[35].GetUInt8()); - creatureTemplate.trainer_spell = fields[36].GetUInt32(); - creatureTemplate.trainer_class = uint32(fields[37].GetUInt8()); - creatureTemplate.trainer_race = uint32(fields[38].GetUInt8()); - creatureTemplate.minrangedmg = fields[39].GetFloat(); - creatureTemplate.maxrangedmg = fields[40].GetFloat(); - creatureTemplate.rangedattackpower = uint32(fields[41].GetUInt16()); - creatureTemplate.type = uint32(fields[42].GetUInt8()); - creatureTemplate.type_flags = fields[43].GetUInt32(); - creatureTemplate.lootid = fields[44].GetUInt32(); - creatureTemplate.pickpocketLootId = fields[45].GetUInt32(); - creatureTemplate.SkinLootId = fields[46].GetUInt32(); + creatureTemplate.expansionUnknown = uint32(fields[17].GetUInt16()); + creatureTemplate.faction_A = uint32(fields[18].GetUInt16()); + creatureTemplate.faction_H = uint32(fields[19].GetUInt16()); + creatureTemplate.npcflag = fields[20].GetUInt32(); + creatureTemplate.speed_walk = fields[21].GetFloat(); + creatureTemplate.speed_run = fields[22].GetFloat(); + creatureTemplate.scale = fields[23].GetFloat(); + creatureTemplate.rank = uint32(fields[24].GetUInt8()); + creatureTemplate.mindmg = fields[25].GetFloat(); + creatureTemplate.maxdmg = fields[26].GetFloat(); + creatureTemplate.dmgschool = uint32(fields[27].GetInt8()); + creatureTemplate.attackpower = fields[28].GetUInt32(); + creatureTemplate.dmg_multiplier = fields[29].GetFloat(); + creatureTemplate.baseattacktime = fields[30].GetUInt32(); + creatureTemplate.rangeattacktime = fields[31].GetUInt32(); + creatureTemplate.unit_class = uint32(fields[32].GetUInt8()); + creatureTemplate.unit_flags = fields[33].GetUInt32(); + creatureTemplate.dynamicflags = fields[34].GetUInt32(); + creatureTemplate.family = uint32(fields[35].GetUInt8()); + creatureTemplate.trainer_type = uint32(fields[36].GetUInt8()); + creatureTemplate.trainer_spell = fields[37].GetUInt32(); + creatureTemplate.trainer_class = uint32(fields[38].GetUInt8()); + creatureTemplate.trainer_race = uint32(fields[39].GetUInt8()); + creatureTemplate.minrangedmg = fields[40].GetFloat(); + creatureTemplate.maxrangedmg = fields[41].GetFloat(); + creatureTemplate.rangedattackpower = uint32(fields[42].GetUInt16()); + creatureTemplate.type = uint32(fields[43].GetUInt8()); + creatureTemplate.type_flags = fields[44].GetUInt32(); + creatureTemplate.type_flags2 = fields[45].GetUInt32(); + creatureTemplate.lootid = fields[46].GetUInt32(); + creatureTemplate.pickpocketLootId = fields[47].GetUInt32(); + creatureTemplate.SkinLootId = fields[48].GetUInt32(); for (uint8 i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i) - { - creatureTemplate.resistance[i] = fields[47 + i -1].GetInt32(); - } + creatureTemplate.resistance[i] = fields[50 + i -1].GetInt32(); for (uint8 i = 0; i < CREATURE_MAX_SPELLS; ++i) - { - creatureTemplate.spells[i] = fields[53 + i].GetUInt32(); - } - - creatureTemplate.PetSpellDataId = fields[61].GetUInt32(); - creatureTemplate.VehicleId = fields[62].GetUInt32(); - creatureTemplate.mingold = fields[63].GetUInt32(); - creatureTemplate.maxgold = fields[64].GetUInt32(); - creatureTemplate.AIName = fields[65].GetString(); - creatureTemplate.MovementType = uint32(fields[66].GetUInt8()); - creatureTemplate.InhabitType = uint32(fields[67].GetUInt8()); - creatureTemplate.ModHealth = fields[68].GetFloat(); - creatureTemplate.ModMana = fields[69].GetFloat(); - creatureTemplate.ModArmor = fields[70].GetFloat(); - creatureTemplate.RacialLeader = fields[71].GetBool(); + creatureTemplate.spells[i] = fields[55 + i].GetUInt32(); + + creatureTemplate.PetSpellDataId = fields[63].GetUInt32(); + creatureTemplate.VehicleId = fields[64].GetUInt32(); + creatureTemplate.mingold = fields[65].GetUInt32(); + creatureTemplate.maxgold = fields[66].GetUInt32(); + creatureTemplate.AIName = fields[67].GetString(); + creatureTemplate.MovementType = uint32(fields[68].GetUInt8()); + creatureTemplate.InhabitType = uint32(fields[69].GetUInt8()); + creatureTemplate.ModHealth = fields[70].GetFloat(); + creatureTemplate.ModMana = fields[71].GetFloat(); + creatureTemplate.ModArmor = fields[72].GetFloat(); + creatureTemplate.RacialLeader = fields[73].GetBool(); for (uint8 i = 0; i < MAX_CREATURE_QUEST_ITEMS; ++i) - { - creatureTemplate.questItems[i] = fields[72 + i].GetUInt32(); - } + creatureTemplate.questItems[i] = fields[74 + i].GetUInt32(); - creatureTemplate.movementId = fields[78].GetUInt32(); - creatureTemplate.RegenHealth = fields[79].GetBool(); - creatureTemplate.equipmentId = fields[80].GetUInt32(); - creatureTemplate.MechanicImmuneMask = fields[81].GetUInt32(); - creatureTemplate.flags_extra = fields[82].GetUInt32(); - creatureTemplate.ScriptID = GetScriptId(fields[83].GetCString()); + creatureTemplate.movementId = fields[80].GetUInt32(); + creatureTemplate.RegenHealth = fields[81].GetBool(); + creatureTemplate.equipmentId = fields[82].GetUInt32(); + creatureTemplate.MechanicImmuneMask = fields[83].GetUInt32(); + creatureTemplate.flags_extra = fields[84].GetUInt32(); + creatureTemplate.ScriptID = GetScriptId(fields[85].GetCString()); ++count; } @@ -881,12 +877,18 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo) const_cast<CreatureTemplate*>(cInfo)->scale = 1.0f; } - if (cInfo->expansion > (MAX_CREATURE_BASE_HP - 1)) + if (cInfo->expansion > MAX_EXPANSION) { - sLog->outErrorDb("Table `creature_template` lists creature (Entry: %u) with expansion %u. Ignored and set to 0.", cInfo->Entry, cInfo->expansion); + sLog->outErrorDb("Table `creature_template` lists creature (Entry: %u) with `exp` %u. Ignored and set to 0.", cInfo->Entry, cInfo->expansion); const_cast<CreatureTemplate*>(cInfo)->expansion = 0; } + if (cInfo->expansionUnknown > MAX_EXPANSION) + { + sLog->outErrorDb("Table `creature_template` lists creature (Entry: %u) with `exp_unk` %u. Ignored and set to 0.", cInfo->Entry, cInfo->expansionUnknown); + const_cast<CreatureTemplate*>(cInfo)->expansionUnknown = 0; + } + if (uint32 badFlags = (cInfo->flags_extra & ~CREATURE_FLAG_EXTRA_DB_ALLOWED)) { sLog->outErrorDb("Table `creature_template` lists creature (Entry: %u) with disallowed `flags_extra` %u, removing incorrect flag.", cInfo->Entry, badFlags); diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index d539b73fae6..c7994125446 100755 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -22,6 +22,8 @@ #include "Define.h" #include <cassert> +#define MAX_EXPANSION 4 + enum SpellEffIndex { EFFECT_0 = 0, @@ -33,14 +35,15 @@ enum SpellEffIndex #define EFFECT_FIRST_FOUND 254 #define EFFECT_ALL 255 + // loot modes for creatures and gameobjects, bitmask! enum LootModes { - LOOT_MODE_DEFAULT = 1, - LOOT_MODE_HARD_MODE_1 = 2, - LOOT_MODE_HARD_MODE_2 = 4, - LOOT_MODE_HARD_MODE_3 = 8, - LOOT_MODE_HARD_MODE_4 = 16 + LOOT_MODE_DEFAULT = 0x1, + LOOT_MODE_HARD_MODE_1 = 0x2, + LOOT_MODE_HARD_MODE_2 = 0x4, + LOOT_MODE_HARD_MODE_3 = 0x8, + LOOT_MODE_HARD_MODE_4 = 0x16 }; enum Gender diff --git a/src/server/game/Server/Protocol/Handlers/QueryHandler.cpp b/src/server/game/Server/Protocol/Handlers/QueryHandler.cpp index bf951619e63..e194f57ba09 100755 --- a/src/server/game/Server/Protocol/Handlers/QueryHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/QueryHandler.cpp @@ -128,10 +128,14 @@ void WorldSession::HandleCreatureQueryOpcode(WorldPacket & recv_data) WorldPacket data(SMSG_CREATURE_QUERY_RESPONSE, 100); data << uint32(entry); // creature entry data << Name; - data << uint8(0) << uint8(0) << uint8(0); // name2, name3, name4, always empty + + for (int i = 0; i < 7; i++) + data << uint8(0); // name2, ..., name8 + data << SubName; data << ci->IconName; // "Directions" for guard, string for Icons 2.3.0 data << uint32(ci->type_flags); // flags + data << uint32(ci->type_flags2); // unknown meaning data << uint32(ci->type); // CreatureType.dbc data << uint32(ci->family); // CreatureFamily.dbc data << uint32(ci->rank); // Creature Rank (elite, boss, etc) @@ -147,6 +151,7 @@ void WorldSession::HandleCreatureQueryOpcode(WorldPacket & recv_data) for (uint32 i = 0; i < MAX_CREATURE_QUEST_ITEMS; ++i) data << uint32(ci->questItems[i]); // itemId[6], quest drop data << uint32(ci->movementId); // CreatureMovementInfo.dbc + data << uint32(ci->expansionUnknown); // unknown meaning SendPacket(&data); sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE"); } |
