diff options
author | Spp <spp@jorge.gr> | 2013-09-02 11:38:41 +0200 |
---|---|---|
committer | Spp <spp@jorge.gr> | 2013-09-02 11:38:41 +0200 |
commit | 015eee068b4bfe9af5af461ed03abab4674c358c (patch) | |
tree | bf7ac57e57b8b300bb0767f938ef7d07234a8f47 /src | |
parent | 29c57c3447393e14079c07ee6b5fb5f07876a5c0 (diff) |
Core/RBAC: Move gobject commands to RBAC (using individual permissions)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Accounts/RBAC.h | 14 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_gobject.cpp | 36 |
2 files changed, 32 insertions, 18 deletions
diff --git a/src/server/game/Accounts/RBAC.h b/src/server/game/Accounts/RBAC.h index c2b3ff42369..32509817a1b 100644 --- a/src/server/game/Accounts/RBAC.h +++ b/src/server/game/Accounts/RBAC.h @@ -264,6 +264,20 @@ enum RBACPermissions RBAC_PERM_COMMAND_GO_TRIGGER = 384,
RBAC_PERM_COMMAND_GO_XYZ = 385,
RBAC_PERM_COMMAND_GO_ZONEXY = 386,
+ RBAC_PERM_COMMAND_GOBJECT = 387,
+ RBAC_PERM_COMMAND_GOBJECT_ACTIVATE = 388,
+ RBAC_PERM_COMMAND_GOBJECT_ADD = 389,
+ RBAC_PERM_COMMAND_GOBJECT_ADD_TEMP = 390,
+ RBAC_PERM_COMMAND_GOBJECT_DELETE = 391,
+ RBAC_PERM_COMMAND_GOBJECT_INFO = 392,
+ RBAC_PERM_COMMAND_GOBJECT_MOVE = 393,
+ RBAC_PERM_COMMAND_GOBJECT_NEAR = 394,
+ RBAC_PERM_COMMAND_GOBJECT_SET = 395,
+ RBAC_PERM_COMMAND_GOBJECT_SET_PHASE = 396,
+ RBAC_PERM_COMMAND_GOBJECT_SET_STATE = 397,
+ RBAC_PERM_COMMAND_GOBJECT_TARGET = 398,
+ RBAC_PERM_COMMAND_GOBJECT_TURN = 399,
+
// custom permissions 1000+
RBAC_PERM_MAX
};
diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp index 140219cdf3c..2c5e9923f6e 100644 --- a/src/server/scripts/Commands/cs_gobject.cpp +++ b/src/server/scripts/Commands/cs_gobject.cpp @@ -41,33 +41,33 @@ public: { static ChatCommand gobjectAddCommandTable[] = { - { "temp", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectAddTempCommand, "", NULL }, - { "", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectAddCommand, "", NULL }, - { NULL, 0, false, NULL, "", NULL } + { "temp", RBAC_PERM_COMMAND_GOBJECT_ADD_TEMP, false, &HandleGameObjectAddTempCommand, "", NULL }, + { "", RBAC_PERM_COMMAND_GOBJECT_ADD, false, &HandleGameObjectAddCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } }; static ChatCommand gobjectSetCommandTable[] = { - { "phase", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectSetPhaseCommand, "", NULL }, - { "state", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectSetStateCommand, "", NULL }, - { NULL, 0, false, NULL, "", NULL } + { "phase", RBAC_PERM_COMMAND_GOBJECT_SET_PHASE, false, &HandleGameObjectSetPhaseCommand, "", NULL }, + { "state", RBAC_PERM_COMMAND_GOBJECT_SET_STATE, false, &HandleGameObjectSetStateCommand, "", NULL }, + { NULL, 0, false, NULL, "", NULL } }; static ChatCommand gobjectCommandTable[] = { - { "activate", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectActivateCommand, "", NULL }, - { "delete", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectDeleteCommand, "", NULL }, - { "info", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectInfoCommand, "", NULL }, - { "move", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectMoveCommand, "", NULL }, - { "near", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectNearCommand, "", NULL }, - { "target", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectTargetCommand, "", NULL }, - { "turn", RBAC_PERM_GAMEMASTER_COMMANDS, false, &HandleGameObjectTurnCommand, "", NULL }, - { "add", RBAC_PERM_GAMEMASTER_COMMANDS, false, NULL, "", gobjectAddCommandTable }, - { "set", RBAC_PERM_GAMEMASTER_COMMANDS, false, NULL, "", gobjectSetCommandTable }, - { NULL, 0, false, NULL, "", NULL } + { "activate", RBAC_PERM_COMMAND_GOBJECT_ACTIVATE, false, &HandleGameObjectActivateCommand, "", NULL }, + { "delete", RBAC_PERM_COMMAND_GOBJECT_DELETE, false, &HandleGameObjectDeleteCommand, "", NULL }, + { "info", RBAC_PERM_COMMAND_GOBJECT_INFO, false, &HandleGameObjectInfoCommand, "", NULL }, + { "move", RBAC_PERM_COMMAND_GOBJECT_MOVE, false, &HandleGameObjectMoveCommand, "", NULL }, + { "near", RBAC_PERM_COMMAND_GOBJECT_NEAR, false, &HandleGameObjectNearCommand, "", NULL }, + { "target", RBAC_PERM_COMMAND_GOBJECT_TARGET, false, &HandleGameObjectTargetCommand, "", NULL }, + { "turn", RBAC_PERM_COMMAND_GOBJECT_TURN, false, &HandleGameObjectTurnCommand, "", NULL }, + { "add", RBAC_PERM_COMMAND_GOBJECT_ADD, false, NULL, "", gobjectAddCommandTable }, + { "set", RBAC_PERM_COMMAND_GOBJECT_SET, false, NULL, "", gobjectSetCommandTable }, + { NULL, 0, false, NULL, "", NULL } }; static ChatCommand commandTable[] = { - { "gobject", RBAC_PERM_GAMEMASTER_COMMANDS, false, NULL, "", gobjectCommandTable }, - { NULL, 0, false, NULL, "", NULL } + { "gobject", RBAC_PERM_COMMAND_GOBJECT, false, NULL, "", gobjectCommandTable }, + { NULL, 0, false, NULL, "", NULL } }; return commandTable; } |