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authorRat <none@none>2009-11-12 11:53:53 +0100
committerRat <none@none>2009-11-12 11:53:53 +0100
commit030d6647b6e348e0c8a93510d7b1c1fecbfe2f29 (patch)
treee988a528e563deeb21823858aeaf57adefdee129 /src
parent9b3b1f65b202afafcd5021d7bee584ce34c39901 (diff)
*fix build
note: Compile before pushing !!! --HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Player.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index c8ebbad3c1d..73883735d3c 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -13385,9 +13385,9 @@ void Player::FailQuest(uint32 questId)
// Destroy items recieved on starting the quest.
DestroyItemCount(pQuest->ReqItemId[i], pQuest->ReqItemCount[i], true, true);
for (uint8 i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
- if (pQuest->SrcItemId[i] > 0 && pQuest->SrcItemCount[i] > 0)
+ if (pQuest->ReqSourceId[i] > 0 && pQuest->ReqSourceCount[i] > 0)
// Destroy items recieved during the quest.
- DestroyItemCount(pQuest->SrcItemId[i], pQuest->SrcItemCount[i], true, true);
+ DestroyItemCount(pQuest->ReqSourceId[i], pQuest->ReqSourceCount[i], true, true);
}
}