diff options
author | Shauren <none@none> | 2010-05-31 14:07:29 +0200 |
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committer | Shauren <none@none> | 2010-05-31 14:07:29 +0200 |
commit | 042b50366549f64b9f5d5d0e59f9e7fc934e1b25 (patch) | |
tree | e8104de0676bf9fa175086ecc8cb61624ec356fb /src | |
parent | 7fbeef3d09dac072aec046519a90d95f0572fcf6 (diff) |
ITEM_FLAGS_EXTRA_NEED_ROLL_DISABLED should only affect Need before Greed loot method
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Group.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/game/Group.cpp b/src/game/Group.cpp index 1586d787dc3..e877e7acb4c 100644 --- a/src/game/Group.cpp +++ b/src/game/Group.cpp @@ -664,9 +664,6 @@ void Group::GroupLoot(Loot *loot, WorldObject* pLootedObject) if (item->DisenchantID && m_maxEnchantingLevel >= item->RequiredDisenchantSkill) r->rollVoteMask |= ROLL_FLAG_TYPE_DISENCHANT; - if (item->Flags2 & ITEM_FLAGS_EXTRA_NEED_ROLL_DISABLED) - r->rollVoteMask &= ~ROLL_FLAG_TYPE_NEED; - loot->items[itemSlot].is_blocked = true; // If there is any "auto pass", broadcast the pass now. |