diff options
| author | Duarte Duarte <dnpd.dd@gmail.com> | 2014-09-17 16:09:18 +0100 | 
|---|---|---|
| committer | Duarte Duarte <dnpd.dd@gmail.com> | 2014-09-17 16:09:18 +0100 | 
| commit | 048e043d0d4cae547ac583296460499cbc2d7bb7 (patch) | |
| tree | 6b74cf6656e77bbc8bd2f911bb9565905693dd43 /src | |
| parent | 7db99ca007b289cd6b65eb3a6bac42ccd8879367 (diff) | |
| parent | 6477e96cca642f2ed65d2828872e8cc2dc4891d3 (diff) | |
Merge pull request #13154 from Unholychick/casts
Core/Spells: Fix some -Wconversion warnings
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 4 | ||||
| -rw-r--r-- | src/server/scripts/Spells/spell_warrior.cpp | 6 | 
2 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 0431a2b2c42..77a6b655dd9 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -8156,9 +8156,9 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg              float averageDmg = 0;              // now compute approximate weapon damage by formula from wowwiki.com              if (procFlags & PROC_FLAG_DONE_OFFHAND_ATTACK) -                averageDmg = (GetFloatValue(UNIT_FIELD_MINOFFHANDDAMAGE) + GetFloatValue(UNIT_FIELD_MAXOFFHANDDAMAGE)) / 2; +                averageDmg = (GetFloatValue(UNIT_FIELD_MINOFFHANDDAMAGE) + GetFloatValue(UNIT_FIELD_MAXOFFHANDDAMAGE)) / 2.f;              else -                averageDmg = (GetFloatValue(UNIT_FIELD_MINDAMAGE) + GetFloatValue(UNIT_FIELD_MAXDAMAGE)) / 2; +                averageDmg = (GetFloatValue(UNIT_FIELD_MINDAMAGE) + GetFloatValue(UNIT_FIELD_MAXDAMAGE)) / 2.f;              basepoints0 = int32(averageDmg);              break; diff --git a/src/server/scripts/Spells/spell_warrior.cpp b/src/server/scripts/Spells/spell_warrior.cpp index 58820b1e215..9709532f56f 100644 --- a/src/server/scripts/Spells/spell_warrior.cpp +++ b/src/server/scripts/Spells/spell_warrior.cpp @@ -271,13 +271,13 @@ class spell_warr_deep_wounds : public SpellScriptLoader                      ApplyPct(damage, 16 * GetSpellInfo()->GetRank());                      SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(SPELL_WARRIOR_DEEP_WOUNDS_PERIODIC); -                    uint32 ticks = spellInfo->GetDuration() / spellInfo->Effects[EFFECT_0].Amplitude; +                    uint32 ticks = uint32(spellInfo->GetDuration()) / spellInfo->Effects[EFFECT_0].Amplitude;                      // Add remaining ticks to damage done                      if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_WARRIOR_DEEP_WOUNDS_PERIODIC, EFFECT_0, caster->GetGUID())) -                        damage += aurEff->GetDamage() * (ticks - aurEff->GetTickNumber()); +                        damage += aurEff->GetDamage() * int32(ticks - aurEff->GetTickNumber()); -                    damage /= ticks; +                    damage /= int32(ticks);                      caster->CastCustomSpell(target, SPELL_WARRIOR_DEEP_WOUNDS_PERIODIC, &damage, NULL, NULL, true);                  }  | 
