diff options
| author | ariel- <ariel-@users.noreply.github.com> | 2016-08-01 04:53:27 -0300 |
|---|---|---|
| committer | joschiwald <joschiwald.trinity@gmail.com> | 2017-02-11 20:59:21 +0100 |
| commit | 04f7de8957317cddb3b892df484113fb0fd4f0cb (patch) | |
| tree | c2ed93123281ee57d451dac363bc767f384c333c /src | |
| parent | 46d6b1a9958ba00f7a753c4ff44d1a740ff96497 (diff) | |
Core/Spells: Abyssal Shatter should have a chance to skill up
(cherry picked from commit 0d91ccf6bd066d64283e4b31fc005584682c4107)
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index b7bb548c3f0..15dfa35484c 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1517,6 +1517,8 @@ void Spell::EffectCreateItem2(SpellEffIndex effIndex) } else player->AutoStoreLoot(m_spellInfo->Id, LootTemplates_Spell); // create some random items + + player->UpdateCraftSkill(m_spellInfo->Id); } /// @todo ExecuteLogEffectCreateItem(i, m_spellInfo->Effects[i].ItemType); } |
