diff options
author | Shauren <shauren.trinity@gmail.com> | 2024-06-10 16:58:41 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2024-06-10 16:58:41 +0200 |
commit | 050bde08af9015e9adeaa3bf2b35f08dc210680e (patch) | |
tree | 286479e9c6d3b8581b23c50b4c26093b26e2b22d /src | |
parent | 84c84b66d43d655a6fc9f6e75acbc1107dfadf23 (diff) |
Core/Spells: Implemented SPELL_ATTR9_MOD_INVIS_INCLUDES_PARTY
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 3 | ||||
-rw-r--r-- | src/server/game/Miscellaneous/SharedDefines.h | 2 | ||||
-rw-r--r-- | src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp | 6 |
3 files changed, 6 insertions, 5 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 5b277b524b8..2643add23db 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -23752,7 +23752,8 @@ bool Player::IsAlwaysDetectableFor(WorldObject const* seer) const return false; if (Player const* seerPlayer = seer->ToPlayer()) - if (IsGroupVisibleFor(seerPlayer)) + if (IsGroupVisibleFor(seerPlayer) + && std::ranges::none_of(GetAuraEffectsByType(SPELL_AURA_MOD_INVISIBILITY), [](AuraEffect const* invis) { return invis->GetSpellInfo()->HasAttribute(SPELL_ATTR9_MOD_INVIS_INCLUDES_PARTY); })) return true; return false; diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index 180d0bddc3a..1f9ab88f301 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -760,7 +760,7 @@ enum SpellAttr8 : uint32 enum SpellAttr9 : uint32 { SPELL_ATTR9_FORCE_DEST_LOCATION = 0x00000001, // TITLE Force Dest Location DESCRIPTION Ignores collision with terrain (unsure if it also ignores terrain height and can go under map) - SPELL_ATTR9_UNK1 = 0x00000002, // TITLE Unknown attribute 1@Attr9 + SPELL_ATTR9_MOD_INVIS_INCLUDES_PARTY = 0x00000002, // TITLE Mod Invis Includes Party 1@Attr9 DESCRIPTION Causes invisibility auras to ignore "can always see party member invis" rule SPELL_ATTR9_RESTRICTED_FLIGHT_AREA = 0x00000004, // TITLE Only When Illegally Mounted SPELL_ATTR9_UNK3 = 0x00000008, // TITLE Unknown attribute 3@Attr9 SPELL_ATTR9_SPECIAL_DELAY_CALCULATION = 0x00000010, // TITLE Missile Speed is Delay (in sec) diff --git a/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp b/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp index 28315998c6a..428c0e756c3 100644 --- a/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp +++ b/src/server/game/Miscellaneous/enuminfo_SharedDefines.cpp @@ -1436,7 +1436,7 @@ TC_API_EXPORT EnumText EnumUtils<SpellAttr9>::ToString(SpellAttr9 value) switch (value) { case SPELL_ATTR9_FORCE_DEST_LOCATION: return { "SPELL_ATTR9_FORCE_DEST_LOCATION", "Force Dest Location", "Ignores collision with terrain (unsure if it also ignores terrain height and can go under map)" }; - case SPELL_ATTR9_UNK1: return { "SPELL_ATTR9_UNK1", "Unknown attribute 1@Attr9", "" }; + case SPELL_ATTR9_MOD_INVIS_INCLUDES_PARTY: return { "SPELL_ATTR9_MOD_INVIS_INCLUDES_PARTY", "Mod Invis Includes Party 1@Attr9", "Causes invisibility auras to ignore \042can always see party member invis\042 rule" }; case SPELL_ATTR9_RESTRICTED_FLIGHT_AREA: return { "SPELL_ATTR9_RESTRICTED_FLIGHT_AREA", "Only When Illegally Mounted", "" }; case SPELL_ATTR9_UNK3: return { "SPELL_ATTR9_UNK3", "Unknown attribute 3@Attr9", "" }; case SPELL_ATTR9_SPECIAL_DELAY_CALCULATION: return { "SPELL_ATTR9_SPECIAL_DELAY_CALCULATION", "Missile Speed is Delay (in sec)", "" }; @@ -1480,7 +1480,7 @@ TC_API_EXPORT SpellAttr9 EnumUtils<SpellAttr9>::FromIndex(size_t index) switch (index) { case 0: return SPELL_ATTR9_FORCE_DEST_LOCATION; - case 1: return SPELL_ATTR9_UNK1; + case 1: return SPELL_ATTR9_MOD_INVIS_INCLUDES_PARTY; case 2: return SPELL_ATTR9_RESTRICTED_FLIGHT_AREA; case 3: return SPELL_ATTR9_UNK3; case 4: return SPELL_ATTR9_SPECIAL_DELAY_CALCULATION; @@ -1521,7 +1521,7 @@ TC_API_EXPORT size_t EnumUtils<SpellAttr9>::ToIndex(SpellAttr9 value) switch (value) { case SPELL_ATTR9_FORCE_DEST_LOCATION: return 0; - case SPELL_ATTR9_UNK1: return 1; + case SPELL_ATTR9_MOD_INVIS_INCLUDES_PARTY: return 1; case SPELL_ATTR9_RESTRICTED_FLIGHT_AREA: return 2; case SPELL_ATTR9_UNK3: return 3; case SPELL_ATTR9_SPECIAL_DELAY_CALCULATION: return 4; |