diff options
author | Aqua Deus <95978183+aquadeus@users.noreply.github.com> | 2025-03-29 15:24:32 +0100 |
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committer | GitHub <noreply@github.com> | 2025-03-29 15:24:32 +0100 |
commit | 058772b47f17d8d9304250e14fe26da6bd67d941 (patch) | |
tree | d718384267526401668a8edf44e08554a5896c1d /src | |
parent | 5641955918480a1d493637fdcaafaa2db0c2226b (diff) |
Scripts/Spells: Update Steady Shot script to 11.1 (#30790)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/Spells/spell_hunter.cpp | 14 |
1 files changed, 11 insertions, 3 deletions
diff --git a/src/server/scripts/Spells/spell_hunter.cpp b/src/server/scripts/Spells/spell_hunter.cpp index 6947b847131..80e7cd06574 100644 --- a/src/server/scripts/Spells/spell_hunter.cpp +++ b/src/server/scripts/Spells/spell_hunter.cpp @@ -36,6 +36,7 @@ enum HunterSpells SPELL_HUNTER_A_MURDER_OF_CROWS_VISUAL_1 = 131637, SPELL_HUNTER_A_MURDER_OF_CROWS_VISUAL_2 = 131951, SPELL_HUNTER_A_MURDER_OF_CROWS_VISUAL_3 = 131952, + SPELL_HUNTER_AIMED_SHOT = 19434, SPELL_HUNTER_ASPECT_CHEETAH_SLOW = 186258, SPELL_HUNTER_ASPECT_OF_THE_TURTLE_PACIFY_AURA = 205769, SPELL_HUNTER_EXHILARATION = 109304, @@ -47,6 +48,7 @@ enum HunterSpells SPELL_HUNTER_LATENT_POISON_INJECTORS_STACK = 336903, SPELL_HUNTER_LATENT_POISON_INJECTORS_DAMAGE = 336904, SPELL_HUNTER_LONE_WOLF = 155228, + SPELL_HUNTER_MARKSMANSHIP_HUNTER_AURA = 137016, SPELL_HUNTER_MASTERS_CALL_TRIGGERED = 62305, SPELL_HUNTER_MISDIRECTION = 34477, SPELL_HUNTER_MISDIRECTION_PROC = 35079, @@ -652,7 +654,7 @@ class spell_hun_steady_shot : public SpellScript { bool Validate(SpellInfo const* /*spellInfo*/) override { - return ValidateSpellInfo({ SPELL_HUNTER_STEADY_SHOT_FOCUS }); + return ValidateSpellInfo({ SPELL_HUNTER_STEADY_SHOT_FOCUS, SPELL_HUNTER_AIMED_SHOT, SPELL_HUNTER_MARKSMANSHIP_HUNTER_AURA }); } bool Load() override @@ -660,9 +662,15 @@ class spell_hun_steady_shot : public SpellScript return GetCaster()->GetTypeId() == TYPEID_PLAYER; } - void HandleOnHit() + void HandleOnHit() const { - GetCaster()->CastSpell(GetCaster(), SPELL_HUNTER_STEADY_SHOT_FOCUS, true); + GetCaster()->CastSpell(GetCaster(), SPELL_HUNTER_STEADY_SHOT_FOCUS, CastSpellExtraArgsInit{ + .TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR, + .TriggeringSpell = GetSpell() + }); + + if (GetCaster()->HasAura(SPELL_HUNTER_MARKSMANSHIP_HUNTER_AURA)) + GetCaster()->GetSpellHistory()->ModifyCooldown(SPELL_HUNTER_AIMED_SHOT, Milliseconds(-GetEffectInfo(EFFECT_1).CalcValue())); } void Register() override |