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authorQAston <qaston@gmail.com>2011-09-11 11:41:30 +0200
committerQAston <qaston@gmail.com>2011-09-11 11:41:55 +0200
commit06b9ae6e11c9473e494b3ae86577e7dbb9f2961f (patch)
tree3bf6b9b7299e6930d1d580ed3acf58a7cf7b5d68 /src
parent1fef67187b537460657009da93d5e1e175e93892 (diff)
Core/Unit: Define UNIT_FLAG_UNK_0 as UNIT_FLAG_SERVER_CONTROLLED and remove related redundant creature_template data.
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.h2
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 815892ed3b0..cb4bd39347b 100755
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -572,7 +572,7 @@ enum DamageEffectType
// Value masks for UNIT_FIELD_FLAGS
enum UnitFlags
{
- UNIT_FLAG_UNK_0 = 0x00000001,
+ UNIT_FLAG_SERVER_CONTROLLED = 0x00000001, // set only when unit movement is controlled by server - by SPLINE/MONSTER_MOVE packets, together with UNIT_FLAG_STUNNED; only set to units controlled by client; client function CGUnit_C::IsClientControlled returns false when set for owner
UNIT_FLAG_NON_ATTACKABLE = 0x00000002, // not attackable
UNIT_FLAG_DISABLE_MOVE = 0x00000004,
UNIT_FLAG_PVP_ATTACKABLE = 0x00000008, // allow apply pvp rules to attackable state in addition to faction dependent state
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
index 26b200bdbbc..3c8b62bf64a 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
@@ -978,7 +978,7 @@ class spell_xt002_submerged : public SpellScriptLoader
if (!caster)
return;
- caster->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_0 | UNIT_FLAG_NOT_SELECTABLE);
+ caster->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
caster->SetByteValue(UNIT_FIELD_BYTES_1, 0, UNIT_STAND_STATE_SUBMERGED);
}
@@ -1009,7 +1009,7 @@ class spell_xt002_stand : public SpellScriptLoader
if (!target)
return;
- target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_0 | UNIT_FLAG_NOT_SELECTABLE);
+ target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
target->SetByteValue(UNIT_FIELD_BYTES_1, 0, UNIT_STAND_STATE_STAND);
}