diff options
author | Malcrom <malcromdev@gmail.com> | 2013-01-13 19:48:25 -0330 |
---|---|---|
committer | Malcrom <malcromdev@gmail.com> | 2013-01-13 19:48:25 -0330 |
commit | 0759f6c9105317914d85957b83a913c9a0b963c5 (patch) | |
tree | 3c5b4fa0085a76ba617a36e9c79e69ece8ccbbf1 /src | |
parent | 0a4cfd04bb31eeaeb4843cd74bcfb35cd37f4d19 (diff) |
Core/Scripting: More Zul'Grub updates
Diffstat (limited to 'src')
14 files changed, 166 insertions, 212 deletions
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp index 593ee05d951..08b939f136b 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp @@ -36,17 +36,29 @@ enum Says enum Spells { - SPELL_SHADOWWORDPAIN = 23952, + SPELL_SHADOW_WORD_PAIN = 23952, SPELL_GOUGE = 24698, SPELL_MARK = 24210, SPELL_CLEAVE = 26350, //Perhaps not right. Not a red aura... - SPELL_PANTHER_TRANSFORM = 24190, + SPELL_PANTHER_TRANSFORM = 24190 +}; +enum Events +{ + EVENT_SHADOW_WORD_PAIN = 0, + EVENT_GOUGE = 1, + EVENT_MARK = 2, + EVENT_CLEAVE = 3, + EVENT_VANISH = 4, + EVENT_VISIBLE = 5, + EVENT_SUMMON = 6, +}; + +enum ModelIds +{ MODEL_ID_NORMAL = 15218, MODEL_ID_PANTHER = 15215, - MODEL_ID_BLANK = 11686, - - NPC_ZULIAN_PROWLER = 15101 + MODEL_ID_BLANK = 11686 }; class boss_arlokk : public CreatureScript @@ -75,6 +87,7 @@ class boss_arlokk : public CreatureScript void Reset() { + _Reset(); m_uiShadowWordPain_Timer = 8000; m_uiGouge_Timer = 14000; m_uiMark_Timer = 35000; @@ -112,7 +125,6 @@ class boss_arlokk : public CreatureScript { if (instance) instance->SetData(DATA_ARLOKK, NOT_STARTED); - //we should be summoned, so despawn me->DespawnOrUnsummon(); } @@ -143,7 +155,7 @@ class boss_arlokk : public CreatureScript { if (m_uiShadowWordPain_Timer <= uiDiff) { - DoCast(me->getVictim(), SPELL_SHADOWWORDPAIN); + DoCast(me->getVictim(), SPELL_SHADOW_WORD_PAIN); m_uiShadowWordPain_Timer = 15000; } else @@ -253,10 +265,7 @@ class boss_arlokk : public CreatureScript class go_gong_of_bethekk : public GameObjectScript { - public: - go_gong_of_bethekk() : GameObjectScript("go_gong_of_bethekk") - { - } + public: go_gong_of_bethekk() : GameObjectScript("go_gong_of_bethekk") {} bool OnGossipHello(Player* /*player*/, GameObject* go) { diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp index 7943e51a7cd..70399b6934c 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_gahzranka.cpp @@ -49,6 +49,11 @@ class boss_gahzranka : public CreatureScript // gahzranka { boss_gahzrankaAI(Creature* creature) : BossAI(creature, DATA_GAHZRANKA) {} + void Reset() + { + _Reset(); + } + void JustDied(Unit* /*killer*/) { _JustDied(); diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp index 4b7bee5abf1..f06500694a5 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp @@ -47,6 +47,11 @@ class boss_grilek : public CreatureScript // grilek { boss_grilekAI(Creature* creature) : BossAI(creature, DATA_EDGE_OF_MADNESS) {} + void Reset() + { + _Reset(); + } + void JustDied(Unit* /*killer*/) { _JustDied(); diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp index 87a9c02e3ed..7a7296b1cce 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp @@ -1,6 +1,5 @@ /* * Copyright (C) 2008-2013 TrinityCore <http://www.trinitycore.org/> - * Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the @@ -16,12 +15,12 @@ * with this program. If not, see <http://www.gnu.org/licenses/>. */ -/* ScriptData -SDName: Boss_Hakkar -SD%Complete: 95 -SDComment: Blood siphon spell buggy cause of Core Issue. -SDCategory: Zul'Gurub -EndScriptData */ +/* +Name: Boss_Hakkar +%Complete: 95 +Comment: Blood siphon spell buggy cause of Core Issue. +Category: Zul'Gurub +*/ #include "ScriptMgr.h" #include "ScriptedCreature.h" @@ -31,18 +30,18 @@ enum Says { SAY_AGGRO = 0, SAY_FLEEING = 1, - SAY_MINION_DESTROY = 2, //where does it belong? - SAY_PROTECT_ALTAR = 3 //where does it belong? + SAY_MINION_DESTROY = 2, // Where does it belong? + SAY_PROTECT_ALTAR = 3 // Where does it belong? }; enum Spells { - SPELL_BLOODSIPHON = 24322, - SPELL_CORRUPTEDBLOOD = 24328, - SPELL_CAUSEINSANITY = 24327, //Not working disabled. - SPELL_WILLOFHAKKAR = 24178, + SPELL_BLOOD_SIPHON = 24322, // Buggy ? + SPELL_CORRUPTED_BLOOD = 24328, + SPELL_CAUSE_INSANITY = 24327, // Spell needs scripting. + SPELL_WILL_OF_HAKKAR = 24178, SPELL_ENRAGE = 24318, -// The Aspects of all High Priests + // The Aspects of all High Priests spells SPELL_ASPECT_OF_JEKLIK = 24687, SPELL_ASPECT_OF_VENOXIS = 24688, SPELL_ASPECT_OF_MARLI = 24686, @@ -50,7 +49,22 @@ enum Spells SPELL_ASPECT_OF_ARLOKK = 24690 }; -class boss_hakkar : public CreatureScript // hakkar +enum Events +{ + EVENT_BLOOD_SIPHON = 0, + EVENT_CORRUPTED_BLOOD = 1, + EVENT_CAUSE_INSANITY = 2, // Spell needs scripting. Event disabled + EVENT_WILL_OF_HAKKAR = 3, + EVENT_ENRAGE = 4, + // The Aspects of all High Priests events + EVENT_ASPECT_OF_JEKLIK = 5, + EVENT_ASPECT_OF_VENOXIS = 6, + EVENT_ASPECT_OF_MARLI = 7, + EVENT_ASPECT_OF_THEKAL = 8, + EVENT_ASPECT_OF_ARLOKK = 9 +}; + +class boss_hakkar : public CreatureScript { public: boss_hakkar() : CreatureScript("boss_hakkar") {} @@ -58,47 +72,11 @@ class boss_hakkar : public CreatureScript // hakkar { boss_hakkarAI(Creature* creature) : BossAI(creature, DATA_HAKKAR) {} - uint32 BloodSiphon_Timer; - uint32 CorruptedBlood_Timer; - uint32 CauseInsanity_Timer; - uint32 WillOfHakkar_Timer; - uint32 Enrage_Timer; - - uint32 CheckJeklik_Timer; - uint32 CheckVenoxis_Timer; - uint32 CheckMarli_Timer; - uint32 CheckThekal_Timer; - uint32 CheckArlokk_Timer; - - uint32 AspectOfJeklik_Timer; - uint32 AspectOfVenoxis_Timer; - uint32 AspectOfMarli_Timer; - uint32 AspectOfThekal_Timer; - uint32 AspectOfArlokk_Timer; - bool Enraged; void Reset() { - BloodSiphon_Timer = 90000; - CorruptedBlood_Timer = 25000; - CauseInsanity_Timer = 17000; - WillOfHakkar_Timer = 17000; - Enrage_Timer = 600000; - - CheckJeklik_Timer = 1000; - CheckVenoxis_Timer = 2000; - CheckMarli_Timer = 3000; - CheckThekal_Timer = 4000; - CheckArlokk_Timer = 5000; - - AspectOfJeklik_Timer = 4000; - AspectOfVenoxis_Timer = 7000; - AspectOfMarli_Timer = 12000; - AspectOfThekal_Timer = 8000; - AspectOfArlokk_Timer = 18000; - - Enraged = false; + _Reset(); } void JustDied(Unit* /*killer*/) @@ -109,139 +87,83 @@ class boss_hakkar : public CreatureScript // hakkar void EnterCombat(Unit* /*who*/) { _EnterCombat(); + events.ScheduleEvent(EVENT_BLOOD_SIPHON, 90000); + events.ScheduleEvent(EVENT_CORRUPTED_BLOOD, 25000); + events.ScheduleEvent(EVENT_CAUSE_INSANITY, 17000); + events.ScheduleEvent(EVENT_WILL_OF_HAKKAR, 17000); + events.ScheduleEvent(EVENT_ENRAGE, 600000); + if (instance->GetData(DATA_JEKLIK) != DONE) + events.ScheduleEvent(EVENT_ASPECT_OF_JEKLIK, 4000); + if (instance->GetData(DATA_VENOXIS) != DONE) + events.ScheduleEvent(EVENT_ASPECT_OF_VENOXIS, 7000); + if (instance->GetData(DATA_MARLI) != DONE) + events.ScheduleEvent(EVENT_ASPECT_OF_MARLI, 12000); + if (instance->GetData(DATA_THEKAL) != DONE) + events.ScheduleEvent(EVENT_ASPECT_OF_THEKAL, 8000); + if (instance->GetData(DATA_ARLOKK) != DONE) + events.ScheduleEvent(EVENT_ASPECT_OF_ARLOKK, 18000); Talk(SAY_AGGRO); } - void UpdateAI(const uint32 diff) + void UpdateAI(uint32 const diff) { if (!UpdateVictim()) return; - //BloodSiphon_Timer - if (BloodSiphon_Timer <= diff) - { - DoCast(me->getVictim(), SPELL_BLOODSIPHON); - BloodSiphon_Timer = 90000; - } else BloodSiphon_Timer -= diff; - - //CorruptedBlood_Timer - if (CorruptedBlood_Timer <= diff) - { - DoCast(me->getVictim(), SPELL_CORRUPTEDBLOOD); - CorruptedBlood_Timer = urand(30000, 45000); - } else CorruptedBlood_Timer -= diff; - - //CauseInsanity_Timer - /*if (CauseInsanity_Timer <= diff) - { - if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0)) - DoCast(target, SPELL_CAUSEINSANITY); + events.Update(diff); - CauseInsanity_Timer = urand(35000, 43000); - } else CauseInsanity_Timer -= diff;*/ - - //WillOfHakkar_Timer - if (WillOfHakkar_Timer <= diff) - { - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0)) - DoCast(target, SPELL_WILLOFHAKKAR); - - WillOfHakkar_Timer = urand(25000, 35000); - } else WillOfHakkar_Timer -= diff; - - if (!Enraged && Enrage_Timer <= diff) - { - DoCast(me, SPELL_ENRAGE); - Enraged = true; - } else Enrage_Timer -= diff; - - //Checking if Jeklik is dead. If not we cast her Aspect - if (CheckJeklik_Timer <= diff) - { - if (instance) - { - if (instance->GetData(DATA_JEKLIK) != DONE) - { - if (AspectOfJeklik_Timer <= diff) - { - DoCast(me->getVictim(), SPELL_ASPECT_OF_JEKLIK); - AspectOfJeklik_Timer = urand(10000, 14000); - } else AspectOfJeklik_Timer -= diff; - } - } - CheckJeklik_Timer = 1000; - } else CheckJeklik_Timer -= diff; - - //Checking if Venoxis is dead. If not we cast his Aspect - if (CheckVenoxis_Timer <= diff) - { - if (instance) - { - if (instance->GetData(DATA_VENOXIS) != DONE) - { - if (AspectOfVenoxis_Timer <= diff) - { - DoCast(me->getVictim(), SPELL_ASPECT_OF_VENOXIS); - AspectOfVenoxis_Timer = 8000; - } else AspectOfVenoxis_Timer -= diff; - } - } - CheckVenoxis_Timer = 1000; - } else CheckVenoxis_Timer -= diff; - - //Checking if Marli is dead. If not we cast her Aspect - if (CheckMarli_Timer <= diff) - { - if (instance) - { - if (instance->GetData(DATA_MARLI) != DONE) - { - if (AspectOfMarli_Timer <= diff) - { - DoCast(me->getVictim(), SPELL_ASPECT_OF_MARLI); - AspectOfMarli_Timer = 10000; - } else AspectOfMarli_Timer -= diff; - - } - } - CheckMarli_Timer = 1000; - } else CheckMarli_Timer -= diff; - - //Checking if Thekal is dead. If not we cast his Aspect - if (CheckThekal_Timer <= diff) - { - if (instance) - { - if (instance->GetData(DATA_THEKAL) != DONE) - { - if (AspectOfThekal_Timer <= diff) - { - DoCast(me, SPELL_ASPECT_OF_THEKAL); - AspectOfThekal_Timer = 15000; - } else AspectOfThekal_Timer -= diff; - } - } - CheckThekal_Timer = 1000; - } else CheckThekal_Timer -= diff; + if (me->HasUnitState(UNIT_STATE_CASTING)) + return; - //Checking if Arlokk is dead. If yes we cast her Aspect - if (CheckArlokk_Timer <= diff) + while (uint32 eventId = events.ExecuteEvent()) { - if (instance) + switch (eventId) { - if (instance->GetData(DATA_ARLOKK) != DONE) - { - if (AspectOfArlokk_Timer <= diff) - { - DoCast(me, SPELL_ASPECT_OF_ARLOKK); - DoResetThreat(); - - AspectOfArlokk_Timer = urand(10000, 15000); - } else AspectOfArlokk_Timer -= diff; - } + case EVENT_BLOOD_SIPHON: + DoCastVictim(SPELL_BLOOD_SIPHON, true); + events.ScheduleEvent(EVENT_BLOOD_SIPHON, 90000); + break; + case EVENT_CORRUPTED_BLOOD: + DoCastVictim(SPELL_CORRUPTED_BLOOD, true); + events.ScheduleEvent(EVENT_CORRUPTED_BLOOD, urand(30000, 45000)); + break; + case EVENT_CAUSE_INSANITY: + // DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_CAUSE_INSANITY); + // events.ScheduleEvent(EVENT_CAUSE_INSANITY, urand(35000, 45000)); + break; + case EVENT_WILL_OF_HAKKAR: + DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true), SPELL_WILL_OF_HAKKAR); + events.ScheduleEvent(EVENT_WILL_OF_HAKKAR, urand(25000, 35000)); + break; + case EVENT_ENRAGE: + if (!me->HasAura(SPELL_ENRAGE)) + DoCast(me, SPELL_ENRAGE); + events.ScheduleEvent(EVENT_ENRAGE, 90000); + break; + case EVENT_ASPECT_OF_JEKLIK: + DoCastVictim(SPELL_ASPECT_OF_JEKLIK, true); + events.ScheduleEvent(EVENT_ASPECT_OF_JEKLIK, urand(10000, 14000)); + break; + case EVENT_ASPECT_OF_VENOXIS: + DoCastVictim(SPELL_ASPECT_OF_VENOXIS, true); + events.ScheduleEvent(EVENT_ASPECT_OF_VENOXIS, 8000); + break; + case EVENT_ASPECT_OF_MARLI: + DoCastVictim(SPELL_ASPECT_OF_MARLI, true); + events.ScheduleEvent(EVENT_ASPECT_OF_MARLI, 10000); + break; + case EVENT_ASPECT_OF_THEKAL: + DoCastVictim(SPELL_ASPECT_OF_THEKAL, true); + events.ScheduleEvent(EVENT_ASPECT_OF_THEKAL, 15000); + break; + case EVENT_ASPECT_OF_ARLOKK: + DoCastVictim(SPELL_ASPECT_OF_ARLOKK, true); + events.ScheduleEvent(EVENT_ASPECT_OF_ARLOKK, urand(10000, 15000); + break; + default: + break; } - CheckArlokk_Timer = 1000; - } else CheckArlokk_Timer -= diff; + } DoMeleeAttackIfReady(); } diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp index cd55d648196..15228815d69 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hazzarah.cpp @@ -48,6 +48,11 @@ class boss_hazzarah : public CreatureScript { boss_hazzarahAI(Creature* creature) : BossAI(creature, DATA_EDGE_OF_MADNESS) {} + void Reset() + { + _Reset(); + } + void JustDied(Unit* /*killer*/) { _JustDied(); diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp index 4d27fd99769..7f19962e719 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp @@ -70,6 +70,7 @@ class boss_jeklik : public CreatureScript //jeklik void Reset() { + _Reset(); Charge_Timer = 20000; SonicBurst_Timer = 8000; Screech_Timer = 13000; diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp index dd1edcb3529..5f7498880ca 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp @@ -71,6 +71,11 @@ class boss_jindo : public CreatureScript { boss_jindoAI(Creature* creature) : BossAI(creature, DATA_JINDO) {} + void Reset() + { + _Reset(); + } + void JustDied(Unit* /*killer*/) { _JustDied(); diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp index 6b527ba45f3..258dda26c11 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp @@ -51,11 +51,6 @@ enum Spells SPELL_SUNDERARMOR = 24317 }; -enum CreatureId -{ - NPC_SPEAKER = 11391 -}; - class boss_mandokir : public CreatureScript { public: boss_mandokir() : CreatureScript("boss_mandokir") {} diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp index 4d2a892d305..40850a988e4 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_marli.cpp @@ -77,6 +77,11 @@ class boss_marli : public CreatureScript { boss_marliAI(Creature* creature) : BossAI(creature, DATA_MARLI) {} + void Reset() + { + _Reset(); + } + void JustDied(Unit* /*killer*/) { _JustDied(); diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp index 65730d1baf2..6bf87decf7e 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_renataki.cpp @@ -57,6 +57,7 @@ class boss_renataki : public CreatureScript void Reset() { + _Reset(); Invisible_Timer = urand(8000, 18000); Ambush_Timer = 3000; Visible_Timer = 4000; diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp index 6710ca67863..ab45162fc35 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp @@ -89,6 +89,7 @@ class boss_thekal : public CreatureScript void Reset() { + _Reset(); Enraged = false; WasDead = false; } diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp index f5c10631a9b..11a6e710c3c 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp @@ -54,11 +54,6 @@ enum Spells SPELL_FRENZY = 8269 // 20% health - frenzy }; -enum NPCs -{ - NPC_PARASITIC_SERPENT = 14884 -}; - enum Events { // troll form @@ -83,6 +78,11 @@ enum Phases PHASE_TWO = 2 // snake form }; +enum NPCs +{ + NPC_PARASITIC_SERPENT = 14884 +}; + class boss_venoxis : public CreatureScript { public: boss_venoxis() : CreatureScript("boss_venoxis") {} @@ -93,21 +93,14 @@ class boss_venoxis : public CreatureScript void Reset() { - events.Reset(); - summons.DespawnAll(); - - // make sure this boss is properly reset - instance->SetBossState(DATA_VENOXIS, NOT_STARTED); - + _Reset(); // remove all spells and auras from previous attempts me->RemoveAllAuras(); me->SetReactState(REACT_PASSIVE); - // set some internally used variables to their defaults _inMeleeRange = 0; _transformed = false; _frenzied = false; - events.SetPhase(PHASE_ONE); } diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp index 196df2b98b9..d1e7edf0218 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_wushoolay.cpp @@ -47,6 +47,11 @@ class boss_wushoolay : public CreatureScript { boss_wushoolayAI(Creature* creature) : BossAI(creature, DATA_EDGE_OF_MADNESS) {} + void Reset() + { + _Reset(); + } + void JustDied(Unit* /*killer*/) { _JustDied(); diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h b/src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h index 55bf0e50e3c..ec4981f08be 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h +++ b/src/server/scripts/EasternKingdoms/ZulGurub/zulgurub.h @@ -26,15 +26,15 @@ enum DataTypes DATA_VENOXIS = 1, // Main boss DATA_MARLI = 2, // Main boss DATA_ARLOKK = 3, // Main boss - DATA_HAKKAR = 4, // Main boss - DATA_MANDOKIR = 5, // Optional boss - DATA_JINDO = 6, // Optional boss - DATA_GAHZRANKA = 7, // Optional boss - DATA_EDGE_OF_MADNESS = 8, // Optional Event Edge of Madness - one of: Gri'lek, Renataki, Hazza'rah, or Wushoolay - DATA_THEKAL = 9, // ?? - DATA_LORKHAN = 10, // ?? - DATA_ZATH = 11, // ?? - DATA_OHGAN = 12 // ?? + DATA_THEKAL = 4, // Main boss + DATA_HAKKAR = 5, // End boss + DATA_MANDOKIR = 6, // Optional boss + DATA_JINDO = 7, // Optional boss + DATA_GAHZRANKA = 8, // Optional boss + DATA_EDGE_OF_MADNESS = 9, // Optional Event Edge of Madness - one of: Gri'lek, Renataki, Hazza'rah, or Wushoolay + DATA_LORKHAN = 10, // Zealot Lor'Khan add to High priest Thekal! + DATA_ZATH = 11, // Zealot Zath add to High priest Thekal! + DATA_OHGAN = 12 // Bloodlord Mandokir's raptor mount }; enum CreatureIds @@ -43,7 +43,9 @@ enum CreatureIds NPC_ZEALOT_ZATH = 11348, NPC_HIGH_PRIEST_THEKAL = 14509, NPC_JINDO_THE_HEXXER = 11380, - NPC_NIGHTMARE_ILLUSION = 15163 + NPC_NIGHTMARE_ILLUSION = 15163, + NPC_ZULIAN_PROWLER = 15101, + NPC_SPEAKER = 11391 }; #endif |