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authorRushor <Rushor@users.noreply.github.com>2017-06-25 12:29:05 +0200
committerTreeston <treeston.mmoc@gmail.com>2017-06-25 12:29:05 +0200
commit07708483227f3dbd2c9554abab2cba475a602018 (patch)
tree71af600813206f913745f2a2c53bef09cd2ada22 /src
parent489478b74d96c2ea940a2316fd11f8e81991cf07 (diff)
Core/Creature: Implement Mangos GroupAI flags (allows formation without following) (#18733)
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Creature/CreatureGroups.cpp8
-rw-r--r--src/server/game/Entities/Creature/CreatureGroups.h8
2 files changed, 11 insertions, 5 deletions
diff --git a/src/server/game/Entities/Creature/CreatureGroups.cpp b/src/server/game/Entities/Creature/CreatureGroups.cpp
index 0c19bdb502d..f534db8759c 100644
--- a/src/server/game/Entities/Creature/CreatureGroups.cpp
+++ b/src/server/game/Entities/Creature/CreatureGroups.cpp
@@ -179,9 +179,6 @@ void CreatureGroup::MemberAttackStart(Creature* member, Unit* target)
if (!groupAI)
return;
- if (groupAI == 1 && member != m_leader)
- return;
-
for (CreatureGroupMemberType::iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
{
if (m_leader) // avoid crash if leader was killed and reset.
@@ -199,7 +196,7 @@ void CreatureGroup::MemberAttackStart(Creature* member, Unit* target)
if (other->GetVictim())
continue;
- if (other->IsValidAttackTarget(target))
+ if (((other != m_leader && groupAI & FLAG_AGGRO_ON_AGGRO) || (other == m_leader && groupAI & FLAG_TO_AGGRO_ON_AGGRO)) && other->IsValidAttackTarget(target))
other->AI()->AttackStart(target);
}
}
@@ -234,7 +231,8 @@ void CreatureGroup::LeaderMoveTo(Position const& destination, uint32 id /*= 0*/,
for (CreatureGroupMemberType::iterator itr = m_members.begin(); itr != m_members.end(); ++itr)
{
Creature* member = itr->first;
- if (member == m_leader || !member->IsAlive() || member->GetVictim())
+ uint8 groupAI = sFormationMgr->CreatureGroupMap[member->GetSpawnId()]->groupAI;
+ if (member == m_leader || !member->IsAlive() || member->GetVictim() || !(groupAI & FLAG_FOLLOW))
continue;
if (itr->second->point_1)
diff --git a/src/server/game/Entities/Creature/CreatureGroups.h b/src/server/game/Entities/Creature/CreatureGroups.h
index ddb8b6876ec..f0ce2677dc8 100644
--- a/src/server/game/Entities/Creature/CreatureGroups.h
+++ b/src/server/game/Entities/Creature/CreatureGroups.h
@@ -24,6 +24,14 @@
#include <unordered_map>
#include <map>
+enum GroupAIFlags
+{
+ FLAG_AGGRO_NONE = 0, // If any creature from group is attacked, members won't assist and won't follow
+ FLAG_AGGRO_ON_AGGRO = 0x00000001, // The member aggroes if the leader aggroes
+ FLAG_TO_AGGRO_ON_AGGRO = 0x00000002, // The leader aggroes if the member aggroes
+ FLAG_FOLLOW = 0x00000004, // The member will follow the leader
+};
+
class Creature;
class CreatureGroup;
class Unit;