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authorWishToDie <w1sht0l1v3@gmail.com>2015-04-09 18:29:20 +0300
committerWishToDie <w1sht0l1v3@gmail.com>2015-04-09 18:29:20 +0300
commit08a62f19b808a347aae56b4f5a689233c6a03db0 (patch)
tree79a66409484886ec42a6d9d19bb3061ec0db1494 /src
parent4d051ec7957a070ac4af70524ad5b4b26bace2e6 (diff)
Update LFGMgr.cpp
Core/LFGMgr: Fix crash in e743f4a479ce7ddd3f13d51ca1c19a591c803fc0
Diffstat (limited to 'src')
-rw-r--r--src/server/game/DungeonFinding/LFGMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp
index 7112aaeaaee..9a89e040a55 100644
--- a/src/server/game/DungeonFinding/LFGMgr.cpp
+++ b/src/server/game/DungeonFinding/LFGMgr.cpp
@@ -1267,7 +1267,7 @@ void LFGMgr::TeleportPlayer(Player* player, bool out, bool fromOpcode /*= false*
player->TeleportToBGEntryPoint();
// in the case were we are the last in lfggroup then we must disband when porting out of the instance
- if (group->GetMembersCount() == 1)
+ if (group && group->GetMembersCount() == 1)
{
group->Disband();
TC_LOG_DEBUG("lfg.teleport", "Player %s is last in lfggroup so we disband the group.",