diff options
| author | Blaymoira <none@none> | 2009-02-23 16:03:18 +0100 |
|---|---|---|
| committer | Blaymoira <none@none> | 2009-02-23 16:03:18 +0100 |
| commit | 08b760e953fb1a1cdb798d47b8e7681d8422345a (patch) | |
| tree | 921825af8a69339de41699a65e13ba5ea3046122 /src | |
| parent | 200f9b11c6b88733b7b385ddce8d2b6164ca557e (diff) | |
*Fix a typo in DoZoneInCombat function - by Elron
--HG--
branch : trunk
Diffstat (limited to 'src')
| -rw-r--r-- | src/bindings/scripts/include/sc_creature.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/bindings/scripts/include/sc_creature.cpp b/src/bindings/scripts/include/sc_creature.cpp index 3db6ba16515..d9c69156584 100644 --- a/src/bindings/scripts/include/sc_creature.cpp +++ b/src/bindings/scripts/include/sc_creature.cpp @@ -687,7 +687,7 @@ void ScriptedAI::DoZoneInCombat(Unit* pUnit) for(Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i) { if (Player* i_pl = i->getSource()) - if (!i_pl->isAlive()) + if (i_pl->isAlive()) { pUnit->SetInCombatWith(i_pl); i_pl->SetInCombatWith(pUnit); |
