diff options
| author | Ovahlord <dreadkiller@gmx.de> | 2024-07-28 03:19:21 +0200 |
|---|---|---|
| committer | Ovahlord <dreadkiller@gmx.de> | 2024-07-28 03:19:21 +0200 |
| commit | 0925e2825d72e1151b0e4e3f6571befdf4de9210 (patch) | |
| tree | 7b2fbd5a985bb96ec207a1afa5e6109018698a50 /src | |
| parent | ba3ef410c8846b586b41d802202b473c05cc5dff (diff) | |
Core/Players: fixed creating default talent groups on character creation
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 3ea08d0787e..4ad7fd78901 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -488,6 +488,9 @@ bool Player::Create(ObjectGuid::LowType guidlow, WorldPackets::Character::Charac m_Played_time[PLAYED_TIME_TOTAL] = 0; m_Played_time[PLAYED_TIME_LEVEL] = 0; + // Create the default talent group for all new characters + _talentGroups.emplace_back(); + // base stats and related field values InitStatsForLevel(); InitTaxiNodesForLevel(); |
