diff options
| author | Wyrserth <43747507+Wyrserth@users.noreply.github.com> | 2019-05-07 10:45:37 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2019-05-07 10:45:37 +0200 |
| commit | 0a25069db4fd359619fed219e86f7842104677d0 (patch) | |
| tree | de59e6cf2f1d589bb2ca8064fee9da1f4b569df1 /src | |
| parent | 06d8f4dc78ed731430efa5a7d4ace5571de943e0 (diff) | |
Core/Achievement: correctly credit progress for skill-related achievements when learning a new skill. (#23249)
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 98f0f1d7323..c59c8c341bf 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -6046,8 +6046,6 @@ void Player::SetSkill(uint16 id, uint16 step, uint16 newVal, uint16 maxVal) SetUInt32Value(PLAYER_SKILL_INDEX(i), MAKE_PAIR32(id, step)); SetUInt32Value(PLAYER_SKILL_VALUE_INDEX(i), MAKE_SKILL_VALUE(newVal, maxVal)); UpdateSkillEnchantments(id, currVal, newVal); - UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_REACH_SKILL_LEVEL, id); - UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LEVEL, id); // insert new entry or update if not deleted old entry yet if (itr != mSkillStatus.end()) @@ -6075,6 +6073,8 @@ void Player::SetSkill(uint16 id, uint16 step, uint16 newVal, uint16 maxVal) // Learn all spells for skill LearnSkillRewardedSpells(id, newVal); + UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_REACH_SKILL_LEVEL, id); + UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LEVEL, id); return; } } |
