aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorWyrserth <43747507+Wyrserth@users.noreply.github.com>2019-05-07 10:45:37 +0200
committerShauren <shauren.trinity@gmail.com>2019-05-07 10:45:37 +0200
commit0a25069db4fd359619fed219e86f7842104677d0 (patch)
treede59e6cf2f1d589bb2ca8064fee9da1f4b569df1 /src
parent06d8f4dc78ed731430efa5a7d4ace5571de943e0 (diff)
Core/Achievement: correctly credit progress for skill-related achievements when learning a new skill. (#23249)
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Player/Player.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 98f0f1d7323..c59c8c341bf 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -6046,8 +6046,6 @@ void Player::SetSkill(uint16 id, uint16 step, uint16 newVal, uint16 maxVal)
SetUInt32Value(PLAYER_SKILL_INDEX(i), MAKE_PAIR32(id, step));
SetUInt32Value(PLAYER_SKILL_VALUE_INDEX(i), MAKE_SKILL_VALUE(newVal, maxVal));
UpdateSkillEnchantments(id, currVal, newVal);
- UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_REACH_SKILL_LEVEL, id);
- UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LEVEL, id);
// insert new entry or update if not deleted old entry yet
if (itr != mSkillStatus.end())
@@ -6075,6 +6073,8 @@ void Player::SetSkill(uint16 id, uint16 step, uint16 newVal, uint16 maxVal)
// Learn all spells for skill
LearnSkillRewardedSpells(id, newVal);
+ UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_REACH_SKILL_LEVEL, id);
+ UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LEVEL, id);
return;
}
}