diff options
| author | Keader <keader.android@gmail.com> | 2016-02-03 10:43:57 -0300 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2016-04-02 17:50:17 +0200 |
| commit | 0a8bab885ac7c1efd5f67619998502a3a8be4c62 (patch) | |
| tree | 736544b22e7bffdc4fa1d96dfdc16e9236b5758d /src | |
| parent | 02c9a66b88962c4c395b18411815ad41f5bffa6c (diff) | |
Fix cooldown check talent Rapture (Priest)
(cherry picked from commit 7093c0c769b7ff60627eb87851d57dcab14a051b)
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Spells/Auras/SpellAuras.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp index 2795efbe790..1b86d87e0cc 100644 --- a/src/server/game/Spells/Auras/SpellAuras.cpp +++ b/src/server/game/Spells/Auras/SpellAuras.cpp @@ -1488,7 +1488,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b { // This additional check is needed to add a minimal delay before cooldown in in effect // to allow all bubbles broken by a single damage source proc mana return - if (caster->GetSpellHistory()->GetRemainingCooldown(aura->GetSpellInfo()) <= 11) + if (caster->GetSpellHistory()->GetRemainingCooldown(aura->GetSpellInfo()) <= 11 * IN_MILLISECONDS) break; } else // and add if needed |
