diff options
author | p0wer <none@none> | 2009-12-27 18:38:09 -0600 |
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committer | p0wer <none@none> | 2009-12-27 18:38:09 -0600 |
commit | 0aef7ea793b24794891e7455ba79cd83126c096a (patch) | |
tree | ee80c73ca6c9a854de7243c28d262e09a8fe3837 /src | |
parent | ca36a951cca1bc3919995815a76af574f7139351 (diff) |
Fix Mind Blast applying Mind Trauma. Will now proc. Thanks to Morpheux for
pointing out that it wasn't proccing.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/SpellEffects.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 2d51c59989b..9f5976fcd0c 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -536,7 +536,7 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx) m_caster->CastCustomSpell(m_caster, SPELL_SHADOW_WORD_DEATH_32409, &back_damage, 0, 0, true); } // Mind Blast - applies Mind Trauma if: - else if (m_spellInfo->SpellFamilyFlags[0] & 0x00002000) + else if (m_spellInfo->SpellFamilyFlags[2] & 0x00002000) { // We are in Shadow Form if (m_caster->m_form == FORM_SHADOW) |