diff options
| author | Ovahlord <dreadkiller@gmx.de> | 2024-07-11 16:00:58 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-07-11 16:00:58 +0200 |
| commit | 0af322637926ee68bf721194956da23aaa0c754f (patch) | |
| tree | 9204bff5b8c583e3453ceb9f83665a901ce513ac /src | |
| parent | 2844d79ead9c77edb89fb7caadf08909d13a3777 (diff) | |
Core/Player: fixed a crash in rewarding quests when a QuestRewardDisplay spell is 0 (in classic the container is an array instead of a vector)
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index d246a1ba019..338461967d8 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -14714,7 +14714,7 @@ void Player::RewardQuest(Quest const* quest, LootItemType rewardType, uint32 rew { for (QuestRewardDisplaySpell displaySpell : quest->RewardDisplaySpell) { - if (!ConditionMgr::IsPlayerMeetingCondition(this, displaySpell.PlayerConditionId)) + if (!displaySpell || !ConditionMgr::IsPlayerMeetingCondition(this, displaySpell.PlayerConditionId)) continue; SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(displaySpell.SpellId, GetMap()->GetDifficultyID()); |
